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MadzaiSA
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36
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Dec 18, 2015
The coming 4X Armageddon
naselus
Dec 17, 2015
The coming 4X Armageddon
naselus
Dec 16, 2015
You have 1 expansion and 2 patches left, then I'm out
eviator
Nov 11, 2015
AI cheating, was it a known fact?
naselus
Nov 04, 2015
Reinventing the Wheel
joeball123
Nov 04, 2015
Are people who demand the wheel back selfish?
naselus
Nov 02, 2015
Are people who demand the wheel back selfish?
naselus
Nov 02, 2015
GalCiv III: Economics, Command Economies and Citizens
maniakos
Nov 01, 2015
GalCiv III: Economics, Command Economies and Citizens
Dracul_JOSHI
Nov 01, 2015
GalCiv III: Economics, Command Economies and Citizens
STLdavid
Nov 01, 2015
GalCiv III: Economics, Command Economies and Citizens
maniakos
Sep 10, 2015
The Gal Civ II Economic Model Worked because it was based on LINEAR growth. The Programmers Screwed Up the Math Behind Gal Civ III
marigoldran
Sep 09, 2015
Constructor Spam - Maybe starbases can just "level up" on their own?
Buladelu
Sep 07, 2015
Governors... what are they good for … absolutely nuttten?
marigoldran
Sep 06, 2015
The AI and the GCIII economy.
naselus
Sep 06, 2015
The AI and the GCIII economy.
peregrine23
Sep 05, 2015
The Only Fun Part of the Game Was Planetary Economic Optimization and Early Game Colonization
naselus
Sep 04, 2015
The Only Fun Part of the Game Was Planetary Economic Optimization and Early Game Colonization
marigoldran
Sep 02, 2015
GalCiv III v1.4 Preliminary Discussion
naselus
Sep 01, 2015
Why getting rid of the wheel won't fix the problem.
Darkscis
Aug 31, 2015
Why getting rid of the wheel won't fix the problem.
naselus
Aug 31, 2015
GalCiv III v1.4 Preliminary Discussion
naselus
Aug 31, 2015
GalCiv III v1.4 Preliminary Discussion
JTS80
Aug 30, 2015
Running a galactic civilization
naselus
Aug 30, 2015
Why getting rid of the wheel won't fix the problem.
peregrine23
Aug 30, 2015
GalCiv III v1.4 Preliminary Discussion
naselus
Aug 30, 2015
GalCiv III v1.4 Preliminary Discussion
naselus
Aug 30, 2015
The Doing away of the wheel!!
Empress_Fujiko
Aug 30, 2015
The Doing away of the wheel!!
Petri Kokko
Aug 07, 2015
Galactic Civilizations III - Patch 1.2
Walhallawalhalla
Jun 09, 2015
Economic Bonuses and Credits are Worthless in Gal Civ III
naselus
Jun 09, 2015
EASY, SIMPLE feature to make game-flow MUCH better!
cstorvold
Jun 05, 2015
1.03 - Sensor Array is mathematically useless
eviator
Jun 05, 2015
READ THIS, DEVELOPERS: New Colonies Should Have Increasing Maintenance Costs Using a Logistic Function Scaled to Map Size
node10
Jun 02, 2015
Economic Bonuses and Credits are Worthless in Gal Civ III
node10
May 26, 2015
6 Colonies by Turn 9. 10 Colonies by Turn 16. 20 Colonies by Turn 30. 40 Colonies by turn 50. 80 Colonies by turn 70.
node10
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