ie, GalCiv 1) with the sense of achievement and reward I think being able to alter the face of a galaxy would bring about.
Huxley Hobbes
e maximum possible number of stars in a sector, with some spiel about gravity or some such.
to their having been enslaved (A direct reaction to the species' history.). To me it seems like things in this vein would be a lot more interesting than simple good/evil quandraries.
the resources for yourself. On the downside, it would doubtless be extremely vulnerable to attack.
also because even with Grav Accelerators and a lot of tech, it can take a long long time to cross space. (Which is fair enough, but having a way to bypass it, even a very costly way, would be nice.)
t still - a Dyson Sphere need be only meters thick, not requiring quite the same nigh-infinite resources a new Star would require.)
Hey people, my first post here. I've only had GalCiv (And AP) for a couple of weeks, but it's rapidly becoming a fave. Anyways, I wanted to throw in my various and myriad pairs of cents here for my thoughts on the sequel. First off: "Suggestion 2: Have a template 'mod' style. All the user like me wants to do is download the prog, click on the mod, and have it copy files into all the right places for me. When I boot up Galciv 2, a quick menu "saying A,B,C mod detected, please cli