Orion03

Orion03

Joined Member # 1991641
7 Posts 21 Replies 307 Reputation

I like the experimental weapons that you get at the end of the research tree in Supreme commander. and when I played Masters of Orion II, I loved the fact that I could get bigger and better ships as research went on. It's a major disappointment that with SINS you have access to all the capital ships right away, while a heavy cruiser is at the end of the research tree. I don't think it's lame to want something interesting to use at the end. And SINS is all about ships isn't it?

272 Replies 436,007 Views

I really really want a mega sized ship at the end of the research tree. At the moment we get ..... a canon? What? I want a death dealing, titan of destruction, majestically moving through space taking on all comers and laughing at them. I want to send it to the pirate home sector by itself and just watch in awe as it's mighty shields stand up to all they have to throw at it while multiple beam weapons and missles blow the pirates out of the sky. That's what I want. Please!

272 Replies 436,007 Views

I am having the invisible ship problem too, except all my ships are invisible, including factories etc. and it's happens on all the maps I have tried, including non random ones, even in the tutorials I have everything invisible. And when I start up I get this error: Failed to Create D3DX Effect '.\PipelineEffect\GS_Ship.fx'... .\PipelineEffect\GS_Ship.fx(257,7): error X3000: syntax error: unexpected token '=' Skip, Failed to Create D3DX Effect '.\Pipeline

16 Replies 7,490 Views

Hmmm, I'll try and find one. The enemy culture was high enough that the planet was flipping from "cannot colonise" to can, and my ship was on auto colonise, so when the planet was colonised it instantly flipped. I'll try and dig out a save game.

18 Replies 7,034 Views

finally managed to colonise a planet last night, had to take that planet, and the two planets beside it, kill all the broadcast towers, there was 2 per planet, and then finally the culture link was broken and I could colonise in that star system. Also I had to turn off auto colonise as the my ship kept on colonising the planet only to have it turn enemy instantly. which meant I had to bombard it again!

18 Replies 7,034 Views
Reply to Wish List in Beta Feedback

All I want are ships bigger then the battleship, like in the original Masters of Orion where you could have planetoids etc. I want a Death Star !

9 Replies 3,831 Views

I think I made the mistake of taking out the home planet first, as the longest oldest planet the culture never faded away to allow me to colonize it, I'll reload and try another outlying planet first and try and crack into the system that way.

18 Replies 7,034 Views

I am playing a single player campaign and I've jumped into another star system, the AI there has control of the whole star system and his culture is very high, so even after I have taken over a planet, I can't colonise it because his culture is too high, I tried to isolate a whole chain of planets to see if I could get his culture low enough to colonise something but it didn't seem to work. Maybe I couldn't isolate the planet enough? the map didn't allow easy isolation. What can I do?

18 Replies 7,034 Views

have a look in the menu/options ... Close zoom = z middle zoom = x far out zoom = c zoom in = v zoom out = b and the arrow keys pan the map around. I'm playing mostly on a laptop too.

7 Replies 5,115 Views

I have noticed in the Beta 3 that when you have the sun selected then the "z" key to zoom in close and the "x" key to middle zoom is reversed. i.e. "x" zooms in close and "z" is the middle zoom. I did a quick search and couldn't see if anyone had posted this before.

1 Replies 1,759 Views

Hi guys, I am already a Total Gaming member, would it be possible for me to just buy some more tokens, and download the Beta 2 right away? This looks like such a cool game and I am keen to try it out right away.

57 Replies 61,558 Views