LinkesAuge

LinkesAuge

Joined Member # 2392585
10 Posts 180 Replies 483 Reputation

[quote]Can't say this is an offer really.[/quote] ya sure free "advertising" and webspace is no offer as well as a place for everyone to get the infos about mods instead of checking 45353 threads for news. :rolleyes: so id say epic fail for trolling.

6 Replies 6,413 Views

[quote]You mean GalaxyForge or the Map Creator? And if so are they named anything unique to differentiate from the stock models?[/quote] the map creator and yes they have unique names (mars, pluto, jupiter and so on). It should be also mentioned that these planets have random stats, meaning they simply have the stats of ice planets, volcanics and so on and that some textures of planets are not included yet (suns are also not complete). Anyways im sure Cybdevil will give some exa

140 Replies 335,500 Views

[quote]Awesome thanks!Now I need to figure out how to play it. Can't see a map in the new game section.[/quote] there isnt any map yet but you can create one with the map editor and the new planets are all in there to pick. Just remember its a beta version.

140 Replies 335,500 Views

[quote]Please refrain from using the words "realistic" or "unrealistic" when talking about a game. IT IS A GAME. A rt4x game. IT IS NOT MEANT TO BE REALISTIC. it is meant to be fun and intertaining.i beleive someone has stated this point before but i cant remember who or where[/quote] i dont see why a "realistic" system couldnt be fun so why complain about a simple mod idea? Realismn can make a lot of fun cause it adds to the emersion of a game and tbh i can see that this idea works

9 Replies 5,891 Views

[quote]I seem to be having trouble downloading it. I need a password to start downloading.[/quote] ya our download db seems to have some issues currently in the meantime u can use this link: [link="http://files.filefront.com/Solar+Mod+by+Cybdevil+V0+1zip/;10248077;/fileinfo.html"] filefront dl[/link]

140 Replies 335,500 Views

Hiya, i am Leinad, some of you might already know me. Recently I/we launched our new english fansite to SoaSE => http://www.soase.net Our aim is to provide a platform for the community. Now u might ask what this got to do with you. Well i am offering to every Modder out there to get news posting access on our site and post news about his mod as well as hosting his files on our page/server. Like you can see on our site i already s

6 Replies 6,413 Views

[quote]The cool TNG era borg are way overpowered, and the voyager era borg are way too retarded to even think of using in the mod. Until we find a way to use them without making them look stupid or to please just ONE fan it aint happening.Ill be in touch next time im on the net.[/quote] tbh i think "overpowered" borg could be fun in the hand of the comp. Could give you a real challenge. Anyways the other stuff of your mod is more important and there are already borg projects in the

1,754 Replies 4,112,644 Views

[quote]If users can edit posts after others have already replied, they could completely change the meaning and context of those following replies.[/quote] nearly all boards allow such edits and there is never a problem with it so i cant understand this argument.

8 Replies 4,663 Views

well there is not much to say we launched today our new fansite, it can be found here: http://www.soase.net There is yet not much new content though that will defiantly change in the next few weeks. I hope that this first SoaSE fansite can be a place for the community to meet and help the community to grow. We are also looking for ppl who would like to join our staff in whatever they wanna do (news posts, modding stuff or writing st

1 Replies 10,215 Views

[quote]So, will the various versions of sins (language) be compatible with all the others in MP?[/quote] the language files dont affect MP. I already played online with a german version for example (the language file doesnt change the checksum).

38 Replies 54,883 Views

actually its just one real german fansite, that is ours => www.soase.de, the other one is more like a blog. The reason there is a german one but no english one is that i was looking for ppl to create an english one some month ago but couldnt find anyone to work together with me or simply refused (hello Multianna, no offense though, u rly didnt know me back then :D ). On the other hand there was already a small german fansite so i decided to contact them and then we made a overhaul o

18 Replies 18,565 Views

[quote]Is Kalypso correctly aware that the anti piracy protection consists in lots of updates? Given the european release date, I guess there won't be any localized version for that date.[/quote] nothing is final so far but there will be defiantly localized versions for the european release date. I know this for sure regarding the german version. Our team of [link="http://www.soase.de"]www.soase.de[/link] created already a translated version of SoaSE quite some time ago (was a fan p

38 Replies 54,883 Views

[quote]The over 200,000 people who brought the game are now the "community".Please accept that there are many other people who have a different idea of what is "proper balance" and they simply do not like your ideas, no matter how "proper" you think they are.[/quote] ya cause its just me... That must be also the reason why "stupid developers" like Blizzard bring in so called "Pro's" to test the balance cause obviously its just about what the average newb thinks "balance" means.

104 Replies 160,006 Views

[quote]Surely you must be a very important person if you expect Ironclad to contact you, talk to you, and then implement the changes you come up with. Simply because you (or anyone else) say so in a public forum..........PLEASE!!! Express your thoughts on balance changes, discuss them, debate them. But DO NOT try and IMPOSE them.[/quote] oh look someone who doesnt know what he is talking about and yet it doesnt stop him from posting, now thats new... Im just one of the ppl

104 Replies 160,006 Views

Leinad here. innociv mentions a lot of good things which should be adressed exactly this way. I consider myself to be on of those "top players" who play competitive games. I and all others i know who play at this level will for sure agree with the issues innociv raised. So PLZ Ironcland/Stardoch, Craig, Frogboy or whoever else read this, dont take it as offense but "we" can spent more time on playing this game than u can. Thus we know where the balance weakness

104 Replies 160,006 Views

[quote](1) This isn't a problem. Capital ships are not weak because of this.[/quote] sure, a lot of them are. [quote] (2) Whether or not it satisfies you, capital ships are already in use in every single game and are very powerful. There's no need without some really good evidence to boost the power of something that everyone already uses. What should be boosted is the power of things that no one uses.[/quote] sry but seriously if u have no clue about the game d

54 Replies 83,501 Views