What do i do to merge this with SINS PLUS? THANKYOU :D
PirateNeilsouth
WOOOT , Thanks for the update!
I didn't need to do that as i don't use the gameinfo files from bailknights mod only the graphical bits . The main mod is sins not bailknight... Not had a crash yet ( always a chance knowing my luck though )
Hmm i never had any crash's..
Bailknight told me that the files of importance are Any files modified after 2008-03-08 , so i'll just use those ones for the mesh folder :D
Brill , thanks!
You noticed the star background too? , its like lots of square's :D Can we have a texture pack II with more stuff plzz! :D
Would like an update aswell with any new fixes!
Bailknight which mesh and particle files have you edited? , i would like to use them in other mods without screwing it up... I will not release the mods as my own only for my personal usage. Its only fair
Can't say i noticed anything thats not working
I don't like the forum layout :(
I do agree with this , you'd think a capital ship wouldn't have so many problems with a tiny frigate lol. Bit like a tank struggling against a jeep!
a) Download bailknights graphical mod 1.1 , download texture pack , download sins plus 1.2b mod ( all related threads are in in the modding section ) b) extract the texture pack into the MAIN sins of a solar empire folder and run the mt install.bat ( i think its .bat or .exe ) c) Extract the sins plus 1.2b into the mod dir so it looks like this C:\Documents and Settings\username\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods\Sins Plus (b
[quote]Can we merge bailknight_graphicmod with sins plus???Because i realy want to use both of them![/quote] Just download them both , install the Sins plus mod then extract JUST the particles and mesh folder from the bailknights graphic mod over to sins plus mod folder.
Awsome! Btw the link is bad http://http:// http://rapidshare.com/files/99574407/Sins_Plus__by_Uzii__v1-2b.7z.html
Uzi about the screenshots... Im using Texture pack 1 Planet and stars , Bailknights graphical mod and your new Sins Plus version :D
This game just gets better and better! http://i265.photobucket.com/albums/ii227/NeilsouthGames/SinsofaSolarEmpire2008-03-1321-25-0.jpg http://i265.photobucket.com/albums/ii227/NeilsouthGames/SinsofaSolarEmpire2008-03-1321-26-5.jpg http://i265.photobucket.com/albums/ii227/NeilsouthGames/SinsofaSolarEmpire2008-03-1321-27-4.jpg http://i265.photobucket.com/albums/ii227/NeilsouthGames/SinsofaSolarEmpire2008-03-1321-30-2.jpg http://i265.photobucket.com/albu
And you contacted them , yes?
C:\Documents and Settings\username\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods
[quote]This is an even more smokin hot game now. Thanks again!!!![/quote] Indeed! with the coloured text bug fixed i can now play it properly
Um , copy over the MT textures dir and the MT install.bat into C:\Program Files\Stardock\TotalGaming\Sins of a Solar Empire Run the MT install.bat Just stick with that , works with any mod as its affecting the vanilla part of the game atleast by my trying out anyway
[quote]CloudwingII - You can't simply copy the researches, because they're converted into binary. Also, first you need my permission to adopt anything from Distant Stars.Any unathorized use of the mod content is forbidden.But the sounds and the musics are freely usable.[/quote] LOL Its Ironclads game NOT yours , i can damn well do what i want with any mod hell if i wanted to be really nasty i could tweak it a little and release it as my own. Not that i'd want to but still.
I don't use the gameinfo dir just the mesh/particle.. working fine with 1.03
YES!!!!!!! Thankyou Stardock!
[quote]Do we have an ETA on V1.03?? [/quote] Same !