Wow - I've been playing all this time and just figured the equal 1 through 3 was just their way of nerfing the ability. That's good that I finally can figure it out. Heh - "knowing is half the battle"! ;)
Star Dragon
When a Rapture uses its dominate skill on an enemy frigate (causing a permanent conversion to the Advent), the frigate's original orders go unchanged until you provide new orders. While this may seem like a very minor issue, it provides an unusual problem for the player: if the ship was ordered to jump away, it will continue on its course to the edge of the gravity well, jump, and usually get obliterated by its former compatriots. This is especially problematic in very large
[quote]Now I know what your saying.. too weak?Give flak an aura which gives fighters/bombers a 25% chance to miss while flying through it.... after all getting shot at with explosions all around you is gonna put your aim off just a little.[/quote] I actually like this idea quite a bit. While I'm not sure about the other possibilities of adjusting damage and health from where they've been moved too, I think adding this simple ability would instantly put them back on slightly above even footing w
Thanks for the responses, guys. My other concern besides the slight annoyance of needing to redirect a cap ship or two is that it opens a potential exploit in the AI - is a computer enemy seiging your planet and you want them to stop? Send in a scout ship and have their cap ships fruitlessly chase it around! Maybe the AI could lower the scout ship on the list of target priorities when sieging?
I've noticed an odd behavior since converting to the beta. After invading an enemy planetary area and wiping out the enemy ships & most structues, most capital ships will bombard the enemy planet just as they should. However if an enemy scout ship pops in, the Radiance Battleship seems oddly drawn to it and breaks away from bombardment to try and chase it down instead of more properly continuing to pound the planet and allowing the frigates & strike craft to give ch
Some software company in Redmond, Washington? I take it you're talking about Veritas or Avaya, right?
Do I have to HAVE to use that Stardock Central download to get the updates now? Yes - public betas have to be downloaded via Stardock Central.
Must ... hold out .... a bit longer. Anyway, I'm working on another game while simultaneously enjoying what this one has to offer. Kudos to Stardock for actually making me look forward to these updates
That screenshot is just so wrong, it's right
SC2 was a wonderful game. I've got the 3dO imported version and played it fairly recently. While the game isn't as deep as many of today's games are, the blend was superbly well done. A TRUE sequal could only be a good thing.
When bringing up the genre of "space rpg's," I'd be remiss not to mention "Planet's Edge" - one of the finest. The space combat was VERY similar to SC. Sorry, I'll go back to my desk now and stop reminiscing on someof the golden games of old ...
I'm assuming the screenshot you'll be showing is one of the combat. If I may be so bold, I'd suggest something to include along the left frame of the ad: You see, humor was one of the biggest selling points for me in this game. It's quirky in a way, but there are some downright hilarious lines. Perhaps having some portraits for some of the different species giving their own unique commentary. For instance, draw a fine line to the ships for the civilization that is losing the battl
I know it may just be me, but I always wanted to have evil little squirrels serve as my battle thralls. How could anyone resist?
The point of a public beta is to generate feedback. Agreed, although posted protocol in how and where to report bugs should be followed to avoid the message board from becoming an absolute mess.
Perhaps this is a silly question, but does anyone have a guesstimate as to when the beta will go ... er ... gamma?
Just to make sure I understand; The beta won't be the full feature set ... means that there will be more features with the actual 1.1 release, correct? If that's the case, I'm pretty darn impressed.
1.0X.010 That's the current version. That's why it says no updates available. When the beta gets released, you'll see it there.
well i got stardock central installed, but when i do a check for updates... it says none are out... What does it say your current version is?
when cheats are enabled, ctrl+shift+D spawns in a new minor race. It also converts un uninhabitable planet into a class 15 for them to live on. That's what I use. Awesome! That'll work just fine. By the way, do you know if it caps out or gives a message when you've enabled all of the minors? Thanks for a
As horgel2 said, you should be okay although I highly recommend not just upgrading the video card, but also adding some system memory (cheap, easy, and efficient at least up to around 1 GB or so).
bump - any ideas out there?
Just an aside, but is it possible the same person is coming up with different names in order to post that the game is "broke" or something needs to be "fixed"? And by the way, didn't this post originate well AFTER it was announced that the requested feature was going to be in the next update that's in the works?
Hang in there, John. You'll hopefully be ruling the galaxy soon enough ... just watch out for megalomaniacal space squirrels.
As I've read through the forums and also experienced the game, I've seen how the minor races have been toned down in the game. My question is whether there's a way to actually max them out without reducing the number of major races (I have the urge to play a seriously crazy game in a gigantic galaxy). Does anybody know how to swing that?
Well, if they can take your money on the Weekend, they can email you the link on the weekend too. Yeah, the guy swiping his credit card should have at least given a receipt after getting his signature. Sill