I'd also like to add that balance had nothing to do with Starcraft's success either. The early game was clogged full of exploits and fairly poor balance. It took YEARS of patching to get the game into a 'very balanced' state. [quote]PONG lives![/quote] Shut the hell up.
Uranium - 235
[quote]So strategy to you is more units with less "micromangement"?[/quote] I should mention that Supreme Commander was the biggest letdown in RTS in quite a while. Massive maps sounds great and all, but, well, for starters almost every 'massive' map was 90% water, but SC just ended up amassing a horde of 400 Heavy Assault Bots. The prevalence of long-range weaponry, tools, and extremely high-power units pretty much negated everything that the 'massive scale' accomplished. I ca
Also, open-source communists piss me off.
No, Linux is just worthless. We used it in our computer science classes because: 1) It's free, which saves the University a lot of money. 2) They only need to run one or two programs. I've determined long ago that 99% of Linux users do so simply so they can say they can. For basic operating system usage, Windows can do everything Linux can do, but better. The one complaint with Windows I have is the bloat, but if you're 'savvy' enough to use Linux, debloating Windows is tri
[quote]And what happens to a ship that doesn't seal off a breached section of its hull? Crew death and structural failure. Now, I'll just cut through all of the pointless insults and say something you seem to not care about: This is science-fiction. The game has lasers that move slower than autocannon shells, so I don't think anyone's going to care if an organic entity can survive the extremes of space and go toe to toe with an interstellar battleship - Hell, people didn't seem
Sins of a Solar Empire - The Board Game - New from Milton Bradley!
Run Bootcamp. Oh right, Bootcamp was a joke.
[quote]Think 'War of the Worlds'. When someone figures out a disease and shoots it into your ship, you've pretty much lost the whole war.Yeah, try finding a disease that jumps between species that easily. The end of War of the Worlds is a bit ridiculous (but fun!), as it takes extraordinary luck or a great deal of time for a disease to adapt to a new species.Ben[/quote] I implied 'create' a disease. I'm pretty sure if you can create a biomechanical supermachine that can survive radiatio
Let me guess, you also claim that the Bible doesn't say that the Earth was made in 6 days either, right, that it was all just 'time scaled' to god's perception of time? Or that the Bible doesn't also claim that genetics is based on what's around sheep when they mate, or where Jesus says worms are immortal. Or that Jesus also thought cripples were inherently sinners too. There's a good New Testament life lesson for you - do you go find handicapped people, pull out your leather-bound bible, point
I never insulted your religion, YOU chose to be insulted BY what I said, you melodramatic boob.
[quote]You think it conflicts? You're not religious, and you think it conflicts? I can tell you I KNOW it doesn't. Why? Because I'm familiar with science and I'm Christian. They don't conflict. That's a fact. Now if you want to contribute anything of value, go ahead, but this shouldn't be a place where you insult my views, or anyone else's views. You want to know why? It isn't constructive. It doesn't contribute to anything, not even the argument.[/quote] Does Heliocentricism conflict w
As for something that is brought up over and over again, evolution 'conflicts' with whatever religious mumbo-jumbo you buy into because it removes yet another hidey-hole for 'god'. It used to be that god was the reason spears fell to the ground when you threw them. God used to be the reason birds could fly. God was the reason a metal rod put into a fire would heat up the whole thing. Now the Universal Theory of Gravity, Bernoulli's Principle, and Fourier's Law explained e
[quote](That is actually the viewpoint of many leading cosmologists and quantum physicists)[/quote] Just like when Darwin recanted his heretical teachings on his deathbed, and how most scientists agree Global Warming is a myth, right? Where do you get your information from? The National Enquirer, or Fox News? [quote]Oh, it can answer the question. God is eternal (if only it would actually define the designer, which I admit is annoying). The problem with it is that God
[quote]Oh, Americans...I wish you people would stop worshiping the evil death god of the Bible.[/quote] To be fair, the Europeans made killing people over it a hobby long ago ;) As for the original topic, no, it can't. Because Intelligent Design, cutting to the heart, is answering questions with a question that they do not, cannot, and will not answer - what is this 'Intelligent Designer'? Where did it come from? And so forth. Science is, to put it extremely crudely, t
[quote]If I'm banned, I'll just steal the games from now on. Then I will have a problem with Stardock.[/quote] And thus he resorts to terrorism.
It's kinda funny because those of us with no problems have no idea what the hell he's talking about :D 26" 1920x1200 LCD here (DVI)
Yeah, I'd not want an organic ship. It'd be useful for certain interior parts as organics both typically are far more complex and smaller than mechanical equivalents, and they could heal, but have you seen what a bullet does to flesh? Seriously, I'll stick with metal. Plus there's the whole 'organic' part. Think 'War of the Worlds'. When someone figures out a disease and shoots it into your ship, you've pretty much lost the whole war.
... and I get upset when I drop under 100GB free...
[quote]This is why an option to enable or leave it off would be nice, just like turning off Pirate Raids. Not sure how it would change Multi-Star System's really; you would phase jump to/from the star, so it would be the same method except for the movement of the plants.[/quote] Maybe we should have an option to play the game in a WW2 theme. Maybe we should have an option to make capital ships free. Maybe we should have an option to fly fighters in first person to hit
I'm not surprised! ;)
[quote]4. An ability to downgrade fleet logistics, maybe for free but takes time, and requires paying money again to upgrade. Haven't put much thought into it, but fleet logistics being too high will knock a player out who needs to recoup from a loss. It basically creates a snowballing effect.[/quote] Actually the best way to do this is to automatically step down logistics whenever your fleet level drops below the threshold. So, let's say I'm only using 500 supply, but I have 2
[link="http://pix.nofrag.com/f/8/1/4cba4a82b7e8ddddf9b07939d72cd.html"]http://pix.nofrag.com/f/8/1/4cba4a82b7e8ddddf9b07939d72cd.html[/link] Sorry but that's not possible in Sins.
There's no such thing as a console community. Everything that makes a community is PC-centric. Everything that is CONDUCIVE to a community is PC-centric.
[quote]I wouldn't doubt if these consoles over power some of your very own PC's.[/quote] [quote]I dont even see how some of you can sit there and boast and brag about a PC you own thats running on a weak @$$ OS. Windows is one of the worst OS's out there and you want to try to place above a Linux/Unix based OS (PS3)?[/quote]Consoles are more powerful than PCs? Dual-booting is a myth? If your shareholders heard you talk like this they'd sell in a heartbeat, as anything run by someone