Subtract the absurd costs for advertising and every single expense made from the moment GalCiv2 had a budget written up for it and you have a far, far smaller number.
Uranium - 235
Didn't you hear the news report on this? red is were residual heat from the big bang was strong enough to create Life. still we arnt even a speck on that map, our galaxy is microscopic, i will be using this map in my next story. i got this map of yahoo images. Well the map is like 4 years old, so... no.
Where'd you find that? EDIT: Never mind that. You're wrong. Kinda. The image is the universe... as it existed less then 400k years after the Big Bang, which was before most stars had formed. Red indicates 'hot' areas and dark are 'cold' areas. While in the span of 13.7 billion years of universal life things have changed somewhat I suppose you are right in saying that red areas would likely have 'more life' as they have more stars.
well it would have been nice if the terran had MOVED the ship in to the planet. they were very close to my boaders Probably part of their conquest strategy called "PLAN: PITA" wherein they do various things to simply annoy the shit out of you. Highlights of PLAN: PITA include sending colony ships to scoop up obscure class-1 worlds you missed in the heart of your civilization for no damn good reason, move an entir
I'd pay money for a better shipyard altogether. - Better 'lego brick' standard parts (like the all-purpose flat beam piece). Basically, parts that aren't really 'specialized', but are desperately needed in standardized ship design. T-shaped beams, simple boxes, that kind of stuff. - Quickly and easily tweak shipyard settings (rotation angles) without leaving the shipyard. - Undo feature. - Ability to 'compile' a ship, which would effectively delete any non-visible face/polyg
i think it's more like the akillians didn't know what to do with them, they build no military and if you check their states the only bonus they have is economic. the terrans left a battleship right next to their planet, orginaly it was heading for the yor but they signed a peace treaty and it stopped and didn't move it until war was declared on the thalan. Well if they're not at war, what do you expect them to do with it? Go joy
Last time I had 'spiked' graphics it was because my video card had faulty RAM resulting in various corruptions. A replacement fixed it. Generally graphical artifacts aren't able to pinpointed to one specific cause without extensive troubleshooting on your part. Sufficed to say, your card *IS* having errors, be it heat-related, hardware-related, or driver-related. Before you say it, no, it doesn't matter that GC2:DL ran without problems. They've done some graphics work, includin
This is something that's been annoying me for a while. While to an EXTENT it's something I'd try to do in the sense of grabbing juicy Class-10+ worlds in the middle of the AI's little civilization for the express purposes of denying them, I've never once actually thought about wasting the time and money to go obsessive-compulsive and try to scoop up every inane, class 4- world in the center of my opponent's civilization. Simply put, these worlds are so insignificant that they don't have
I wish. It's laughably pointless to waste my money on a class 1-2 world but the AI acts like a meth junkie trying to get their fix as they pour colony ships just DESPERATE to grab those damn worlds.
Now you see that evil will always triumph, because good is dumb.
This seems to be a good place to ask for help on a particular ship design. I'm trying to, more or less, 'copy' the Haulmaster long-range freighter pictured in the second post of this thread, in the sense that I'm trying to design a ship with a very large, flat hull. I just can't wrap my mind around the right parts I need to get all those flat beams connected as they are in the picture. Does anyone have any theories? I PMed Bingjack about it, but I'm curious as to what others have in mind. <b
There is happily a very easy answer to this. They're hostile environments. Unless you have the colonization tech appropriate for the planet, you'll get zero benefit from them.
Odd, didn't see those before... Okay, next question. The starbases in question are all prefixed with S0 - are you telling me that all this time all races have used the same starbase models and I've never noticed? If I prefix them with EN_ for my custom appearance they won't work, will they.
I've hammered through 'Search' and haven't found much (actually, I haven't found ANYTHING). I know it's possible, but I just don't know HOW one creates custom starbases. From what I've gathered it's a matter of renaming an existing shipcfg file, but I'm at a loss as to what said naming schema is.
The whole AI cheating amongst itself really pisses me off, because unless you're playing Isolationist or Adapter, it's not terribly uncommon to suddenly see waves of colony ships from all over pour into your little corner of the galaxy trying to grab any sort of obscure 'bad' world. Given how relatively difficult those techs are to research (they're fairly expensive and to get more then one or two requires a significant moratorium on your research while you invest considerable time grabbing thos
Also seeing rare improvement tiles. Occasionally on my home planet I'll get a HEAP of tiles and very rarely I'll colonize a planet which also has a heap. But for the most part, even grabbing class 15+ planets they'll all very boring without bonuses, whereas in DL having a high-class planet would almost guarantee at least a couple bonus tiles...
How the hell do you neutralize spies then? Maybe that what I don't get about this..
Also you can spy on him before he spies on you. If he's spending all his money nullifying your spies, he won't be plopping down any on your planets. Can you explain that part for me? I'm not clear on how Espionage works now, or what that means. I just know that no matter WHO I'm playing against - Terrans, Drengin, etc. they ALWAYS neutralize my spies in three turns or less.
Hm. Would be nice to be able to set my own custom appearance just to save time obsoleting the 'default' crap it gives you every few upgrades you get. My custom race has their own ships already designed for the most part. *Nudge nudge* EDIT: Wait, I see how it works now. Kinda counter-intuitive if you ask me, but I guess it does what I want.
Why is this always grayed out? How does it work?
They shouldn't surrender to their Allies AT ALL. Really now. In World War 2, when Hitler took Paris, did the French say "Fuck it - England, you take our tanks and guns and fight our war, we're going to to Galapagos for a few months. Let us know how it turns out."? Doesn't the term 'surrender' mean 'giving up to your enemy' anyway? What the crap.