JohnHusky

JohnHusky

Joined Member # 2601280
97 Posts 2,872 Replies 28,224 Reputation

There shall be no rubber plasma chickens.....this month. I'll see what I can swing for you guys in terms of something new and nifty to look at. oh boy oh boy, cant wait

49 Replies 72,946 Views

So how long does 2 battleships last against each other? 1min? 3min? Yeah i asked the this on the fan made forum long ago, but i think stuff has changed alot since then, oh and i dont remember the answer I do now know experience has a factor though.

26 Replies 54,375 Views

I'm so hot... if you stod beside me, you wouldnt say that

23 Replies 50,465 Views

First row: population and money second row: research points and a resource third row: 2 resources i guess 3 is right,if you dont count the research as one

13 Replies 12,111 Views

If i remember correctly Each race will use 2 resources, 1 primary 1 secondary. dont remember how many in total, but all races will use a common one, so there will be something to fight over

13 Replies 12,111 Views

The old forum, made by ironclad http://www.ironcladgames.com/sins/forums but the first forum, that was made by chronos, is sadly disabled. http://www.websitetoolbox.com/tool/mb/chronos So there you go newb'sss edit: am i the only one that cant make this http links work? each time i try to fix the "error" it makes, it just makes it worse. Seems to happen, when ever i

49 Replies 72,946 Views

was woundering what kind of protection there will be? Will it only require the pre-order key? And how do you avoid someone sharing it with the world? Oh and as i remember there was some talk about in long time ago, about cd-protection, but dont remember, what the answer was. Cheers

20 Replies 38,239 Views

would it even BE a problem running it, in the background? thinking more of the lag then fps ingame

5 Replies 20,399 Views

A few of theys and bit of then some and then a bit more and then i return to my <img src="http://www

32 Replies 53,259 Views

<img src="http://smileys.on-my-web.com/repository/Drooling/

32 Replies 53,259 Views

WOW, nice screenshot Will have to do, untill i get my wish of a galaxy shot

32 Replies 53,259 Views

When a player leaves the game the AI takes over. Yeah they are hard, but if the player leaves at start of the game, the AI is no problem, either in late game though But i guess it depends on how you play

28 Replies 87,746 Views

Wow this was really a good interview one of the things i really like is Killer Betties: Can you talk about the fully adaptive enemy AI? How exactly does it react to player and how does it learn from its mistakes? Blair Fraser: I should make it c

6 Replies 26,852 Views

My understanding is that there will be fleet commanders in SoaSE so my question is this - Do fleet commanders work like they do in Rome Total War where they will gain experience for each battle or do they simply act as a wsy to represent the AI fleet management within the game? Dunno if the fleet commander will be present, but would be nice though.<br

9 Replies 31,964 Views

Yeah would be nice to "auto" reinforce a fleet. Lets say i have: My main fleet and 2 smaller fleets 1 of smaller fleets is on to explorer some planets in a solar system, and the other is at my homeplanet. My main fleet is attacking a planet, but needs some help. So it would be nice to be able to set up my 2 smaller fleets to reinforce the main fleet if needed.

16 Replies 43,223 Views

The possible major chink in this otherwise cohesive system's armor is combat. It would seem nigh suicidal to, say, devote your attention to the marketplace when one of your holdings is under attack. Ironclad's solution is a hefty AI system that can provide a viable defense even if completely automated. Your units can be set to auto-attack hostiles, and they'll have some so

1 Replies 10,650 Views