Chang739

Chang739

Joined Member # 2896408
28 Posts 286 Replies 19,356 Reputation

And the Space Marines also have access to the weapons and vehicles of Mars. Meaning predators, land raiders, dreadnaughts. They also have access to a Navy which is hundreds of times larger than the UNSC. A single strike cruiser would obliterate scores of UNSC ships before its sheilds dropped, and then more would fall under its fire. Pillar of Autumn = 1.3 Km long. Strike Cruiser =5-6 Km long. Even past all of this, I think a single Marine would be enough to kill the MC. The ceramite fo

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Then again, he is only one man. Space Marines number in their millions, across hundreds of chapters. But if you gave the MC some steroids.... well, thats a whole new ball game.

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TAFE is like tertiary school in Australia, but it doesn't require as high a entry standards as University. Thats about as much as I know about it ;) And yes, thanks for the idea for sharks. I always forget about them with the emperor. Thats what I can spend the last five points on ;) thanks! Also, seeing as I have Falchions in there, thus making it an Armageddon list, do you think it would be worth it to invest in some strike cruisers or space marine escorts in there? In orde

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Yes, I have never used space marines before, so this will be a new experience for me. I never really saw space marine ships like that before... I just took it for granted that their 6+ armour would make them close to indestructable...... But yes, now i realise..... those lances are going to tear me up. Thanks for the heads up, I know what to do now ;) I will probably send all 4 SC's in as the vanguard group, and keep my battlebarge and the squadron of Novas together (the lances on th

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I know this isnt on subject, but on the 2nd and the 3rd of August, Im going to be having 1500 point games with a friend I met on the forum. The first battle, Im going to take my space marine fleet, consisting of: 1 x battlebarge (Master of the Fleet +2 re-rolls) -550 4 x strike cruisers-580 4 x Nova frigates- 200 4 x Gladius frigates -180 = 1500 exactly. He hasnt posted what his fleet will be yet, so im not sure, but he says he favours his chaos fleet. Does any

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Ok, I'm sorry for jumping to conclusions and saying that you hate the ship. I also can't think of any other way to defend the Overlord, as I've used all my cards. The negatives seem to outweigh the posotives with that ship. So I'll just keep my opinion, and you can keep yours. I still stand by it, but i can't think of any way to justify it, so I guess you win. Lol. Now, back to the MOD, hows things coming?

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WRT= With Regards Too Anyway, strike cruisers have sacraficed firepower to be able to keep up with the escorts. They also have bombardment cannons and T/Hawks and the 6+ armour which is the bane of ALL weapons batteries. It's so hard to shoot and hit them with WB's!!! Bombardment cannons are annoying little things, as they use the gunnery table like WB, but hit on a 4+ like lances. They also cause a critical on a 4+ too, which is why strike cruisers make the best cap-ship disablers and

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Yeah, but in the place of Duntlesses is SM strike Cruisers. They bloody rock! hehe. Ive got 4 of them in my fleet ATM as well as a Battlbarge. With those SM ships alone, ive now got 11 squadrons of attack craft, somthing i didnt have before. In my last list, i only had 4 squadrons of attack craft, and i got chewed up by chaos players with stupid amounts of AC. Also, the strike cruisers have that extra speed which, when paired with falchions, can get in behind the enemy fleet and stay in their re

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Its called the 'Overlord' battlecruiser, and it doesnt suck.... its just overpriced for what it offers. Personally, i dont see anything wrong with the Tyrant (with the upgrade) because you have a stg 10 WB broadside at 45cm. I wouldnt mind paying the extra 10 points for the extra range. People say "Well, after 30cm, you have the right column shift, which makes it essentially useless" But i would rather an 'essentially useless' gun at 45cm, than a gun that cant even go that far, and so is "entire

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Haha yay! activity again! And im with everyone else, I would rather you put all the models in. But maybe as a suggestion, maybe just put in the models that fit the roles to begin with, and if thats all good, then add in the extra models, which will require a little more work because you will have to build a place for them in the tech tree. As a side note, as Prezo has discovered, ive been 'advertising' your awesome mod out on the Battlefleet Gothic community forum, Port Maw. I hope you

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Ok, Ive just sent an email to the person who was working on the Homeworld 2 mod for BFG. As you can see by her work, http://forums.relicnews.com/showthread.php?t=73395&page=1&pp=15 , she is very talented. I asked her if she would help us out over here on the sins BFG mod, because were in need of a texturiser right? i await her reply, lets hope she agrees to help out. ^^

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[quote]so I've kind of given up on it.[/quote] Given up on the mod or given up on getting online? please let it be the latter >< PLEASE GOD IN HEAVAN!

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........................................................ just ignore the attention seeker. wut a fag, he must have no life, joining sins just for that. pfft, those people make me sick- they are the scum of the earth and are the reason we have wars/poverty/unequality. i hope he dies. anyway, any progress on the mod?

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[quote]It's fun to think of it as being Star Wars style, but I suspect that the reality would be very different. That's all I can say really. Without having any knowledge about what kind of technology is physically possible, it's impossible to say. Heck, it might not even be possible to travel to other stars; as much as we might not like the idea, it may be a physical impossibility and a magical warp drive or jump drive might not be possible even if we knew everything there was to know about the

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Now, on the mod, xthetenth, did you want me to take some detailed shots of some ships? as in top/bottom/side/front/rear photos, so you can use them as a reference when modeling? any particular ships you want?

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I imagine space warfare as being much like battlefleet gothic (see thread) where great warchips duel it out in battles similar to WWI naval engagements, where a ship or fleet would track down the enemy ship or fleet, which could take days or months, and then when they find each other, duke it out with long range fire, until one of the ships sink. In battlefleet gothic, ships are hundreds of thousands of kilometers apart, and so you wouldnt even be able to see your enemy, you would only see the f

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[quote]1x Emperor 1x Mars 1x Dictator 1x Dominator 3x Gothic 2-3x Dauntless[/quote] Thats a nice fleet, even if i must disagree with the lack of escorts, but its still a good one nonetheless. Make sure when you play to pair up a gothic with a dominator-Just think, the lord of WB and the lord of Lances, all in one gift wrapped package. Those two ships paired up outgun ANY other two cruisers, from any race, for their displacement and points. theyre both 30cm, and so wi

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[quote]As it stands, I plan on topping out my collection with: 4 battleships 8 grand cruisers 12 battlecruisers 24 mixed reg and light cruisers and here's the best kicker of all, 108 escorts, a solid mix of swords, firestorms, and falchions. Quite a goal, but easily reached in less than 4 months with the allotments I have set aside for the game.[/quote] Hey, just a thought Augustinian, because BFG doesnt have that many players anymore, maybe i

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I have an Armageddon fleet list, which means i cant get Dauntlesses, but i do have access to Space Marine ships. As said before, i plan on getting two strike cruisers to fill the role of light cruisers in my fleet, and i also want some more escorts. The imperial escorts are good, i agree, but have you seen the Space marine escorts? They are faster, yet retain the same weapons. and the Nova, which is the equivilant of a firstorm, has one lance at the front which can fire in the port starboard and

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Augustinian: No escorts???? I mean, sure theres alotta firepower there, but your gonna get torn to shreds by anyone with escorts. Theres no way you could fend off a more manuverable attack, say by the eldar, your ships rear ends are too exposed. I mean, yes, you ahve those Light cruisers, but you still need a few escorts.... anyway, yes those light cruisers are very rare, you cant buy them anymore. Did you buy them before they went out of production? or are they scratchbuilt?

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Can i answer this one? I just want to be apart of the mod :) i want to play a part. So far, that part is explain it to Archaon6044. yay. Anyways, as far as i gather, the mod hasnt been finished yet, it will still be a month or two untill even the testing version is out, so i have no idea when the whole thing is available. Most* models are done, they just need textures, and they are working on the animations ATM. *most, not all. they ahve a few buildings, and ships. (i dont kn

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Its pretty much an Imperial 'Ark' battleship. As said before, the stats are exactly the same bar the nova cannon (and the 'stats'; eg. no 6+ prow, less turrets, and its slower) [IMG]http://i177.photobucket.com/albums/w217/4evaChang/ArkMechanicus.png[/IMG] The Prætorian is only 30 points cheaper than the Ark. I think its fair.

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Hey, I dont care if they dont look any good or anything, I am actually still in shock looking at your models on previous pages, they ROCK! Its actually really amazing what you all are doing. I hope you dont mind, in fact, im going to use this post to formally ask you, can i 'promote' your work on the BFG fan site Port Maw? As in, have a progress report every now and again, and maybe a few screenies. Will that be allowed? Im sorry if you say no, because i have already started a thread t

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Whoa i havnt been on these forums for a LONG time. Ha ha. Anyway, in my half-a-year-long absense, i have started getting the battlefleet gothic models, and i now have a 2000 imperial navy fleet. I have been lurking every now and again on this thread over the past few months, and ive been watching this mod progress. i must say, it looks/sounds good so far! I am REALLY anticipating this mod, so if there is ever a testing phase, i would LOVE to help you. if you need/want another tester, im all free

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