[quote]The combat visuals are, in my opinion, great - the sheer scale of big battles makes them awesome to look at (depending, of course, on what graphical settings your PC can handle). Hell, I even love watching a huge fleet form up and perform a phase jump.[/quote] I agree 100%
Pill7
Which ship is the phase stabalizer ship?
I see you un-capitalized it.
Research"long range phase jumps" or something like that. The infocard will say"allows phase jumps to distant star systems.
If you put an option to disable them, everyone stops complaining.
Does it apply to all accounts on the computer or just the one you select? Edit-Never mind, I found out
[quote]The one thing I'd like to see (what we're probably going to get anyways) is The "Shadows", the strange... thing that's been dogging the Vasari all these millenia. They'd be like the Antarans from MoO2, enemies who send small fleets of incredibly powerful ships to attack your colonies every so often, and one of the victory conditions would be to assault their Homeworld (defended by several of the most asininely powerful ships in the game). You'd of course have the option of whether to incl
It took me a while to figure that out, too. Just click in the research icon, go to fleet logistics, and the top upgrades are capitol ship crews, and the bottom upgrades are fleet cap.
I played one game when someone made an exclusive LRM fleet which was followed by a wipe up fleet later. It dominated.
I like this clan. You dont get kicked if you can't play, which is nice if you have a busy schedule.
The point of it is, When the shields are taken out by your other ships, the hull is already damaged so the other ships can take it out faster.
YES! I have been waiting for a review from gamespot for a while now, not because I like them but because they are such a big site.
And I got approved. Thats pretty important too.
I registered. And I was the first person to post on thier forum besides them.
My game on a random medium map just speed up alot after I changed the resolution. Then I changed it back and it stayed really fast. What did I do? Its moving WAY too fast. (and its not the frame rate, its a faster speed. And I didnt change the in game speed.)
Better PJIs and bigger fleet cap. Then 3/4 of the complaints are gone.
Hey guys, the flack frigate doesnt kill the carriers themselves, they have bad attack against anything but fighters. All it does is kill the FREE fighters that auto respawn anyway. This thread is just slightly stupid...
I havent seen one developer response on this subject yet, or did I miss some?
I really hope someone actually does something about this in the next patch... It seems to be the biggest problem by far.
I really hope someone actually does something about this in the next patch... It seems to be the biggest problem by far.
Damn it! I just downloaded it and then... I see GrimSerenity reply. I hate myself.
Ok, thanks. I kept on bringing it up on accident and could never figure out how I did it. Now I can finally bring reinforcements!
I cant figure out haw to bring up the ally defence/attack ping menu. Thank you for your answers
I only know # 1-Trade ports in the same system create a bigger income, but not as much as they do whem they are in different systems. I also have a question:How do you get to the ally defence/attack ping menu? Thanks!