rofl - yeah a single F12 would do nicely :) btw - can we customize / reassign the keys???
XXNephilim
I vote Annatar as official forum mod! eeeeeeee :LOL: Fantastic man! I think i am getting really close to understanding this little gem - and that link will keep me busy for some time i am sure :HOT: I am not promising i wont be back with few more though hahahaha Many thanks for all :CONGRAT:
Conquest it is then and here is one mega eeeeeeeeeeeeeeeee to it :LOL: I really don't want to take so much of your time and am starting to feel little bit uncomfortable here :s - but hey ill keep on throwing questions if you (and rest of community) don't mind. In your reply to civilian aspect of the game you said that colonial management isn't all that delicate as reference to my remark on Total War and few points i made... This sort of makes me conclude that game is really f
You deserve special award for all this! Many thanks man! So really - target of the game is destroying opposing side colonies and once last one is turned to ash you win and game over? I presume there are no "twists" to this mode so to speak and we can only hope that moding community creates them for us or are there any other modes available in the game... Please dont get me wrong - all this so far sounds amazing and its promising months not to say perhaps even years of
How about that little fun idea of personalized avatars being pasted on your ships ? I know its not going to make into final release but perhaps could do in patch ;) Would surely make people zoom more and make some cool show-off moviez :LOL:
Thanks for the answers to all and special fenxorz to Annatar! eeeeeeeeeeeeeeeeeeeee! I am most probably talking bs here since i haven't tried game as yet, however, predetermined lines / highways if not practically then psychologically feel limiting in wide open space... Wouldn't have been better if we can draw that lines ourselves and therefore decide which way and how to move with what units!?!?!? Its minor thing based on theory only so don't take previous li
Another question - not as difficult as previous one based on latest screens lol :LOL: - so here we go... Should be simple for you Beta guys :) In movies i saw, lines that are connecting planets seams to be only way we can travel through space - they almost act like some sort of galactic highways... Am i right in concluding that this is indeed the case or are we going to have "freedom" of moving any way we want in space... I mean lines / highways are all cool and fine
Well, i was one of the guests only few days ago and look at me now - cant stop spamming - although, admittedly, not as much as some others :LOL: Guests will soon make accounts - i am positive about this ;)
There is really cool little feature in World In Conflict - no you cant make your own tank or apc or customize it in any way... However, any AVATAR that you are using next to your profile on massgate.net (official game foum) is "pasted" on your vehicles in game... Its relatively easy and simple little touch to personalize your war toys and perhaps something similar could be done with Sins too... Its fun and makes you zoom in more :LOL:
I volunteer to mod this forums! hahahaha :LOL:
:SURPRISED: ok... So how do we get CE version!?!?! I mean if we are Euro based and we want to go for download option from StarDock - does it include soundtrack? Also CE version isnt mentioned anywhere on preorder page o0 hmmmm... Would really love to have soundtrack :)
I have seen bunch of game play videos recently and next to obvious OMFGWTF effect that gameplay left on me there was another thing that was rather impressive to say at least... Soundtrack! Certain music parts are simply awesome and am wondering if Devs will release some sort of soundtrack perhaps!? Would be really cool to "throw" mp3 or two every now and then to community ;)
Ok try now... [link="http://www.xx-theclan.com/forum/showthread.php?t=1209"]CLICK ME[/link] should work :LOL:
Teh silly spammage ftw! :LOL:
I am runing Intel Mac and will be playing Sins on it via BootCamp In fact - i am also playing Crysis at 1440 x 900 all high as well as COD4 and World In Conflict... [link="http://http://www.xx-theclan.com/forum/showthread.php?t=1209"]CLICK ME[/link] Scan through that link above youll find plenty of PC Games on Mac related answers :)
Well, lets just put it this way... [U][B]I am impressed![/B][/U] And to impress someone with 25 years worth of gaming background means a lot - trust me :HOT:
But this is truly genius - and i am not kidding! Devz had you beta testing the game for 6 months and then they hit you with all this over the head! Ladies and Gents - we are talking about very special stuff here indeed :HOT: I am coming from a game (i wont mention the name) where i was tester since pre-alpha code and game hardly changed at all for final release... Now i am here and listening to all this stuff and it simply makes me giggle - in positive way of course
ROFL! Ok i am officially in love with this game, community, devs and the whole package! hahahahahaha freakn genius! :D
Ok but hold on a sec... Are you saying that you (beta testers) do not know what Psi Tech and Perception trees are all about or just that entire thing was mashed together before!?!?! I mean Perception together with Psi Tech looks huge and very interesting indeed and as such should have been beta tested for sure o0 Sorry but i am bit confuzzled here... *Neph is calling devs to join this thread and help out* :HOT:
If you insist... ;) Looking at latest screens there is rather interesting image of Research tree - and as part of it there is Harmony section - and under Harmony there is Psi Tech and Perception! Please talk about Harmony and specifically about Psi Tech and Perception! I mean i have NOT seen this sort of stuff being covered since Carlos Castaneda and PK Dick not to mention some computer game! eeeeeeeee :D your turn sir - i am all ears in this stelar a
:SURPRISED: Sounds bloody amazing! Thanks again for your insights :)
Cool news! But i am not waiting longer than 27:08:59 to lay me handiez on this babe - even if it means going dl way which i dont mind at all ;)
Screw paraphrasing! If its all like what you said - they are WIMPS! eeeeeeeeee :D
Bounty aspect certainly sounds awesome so any chance you can explain in bit more of a detail how it actually works... Bounty placed by player A on player B is acceptable by player C or indeed just AI controlled pirates? If you can spare 5 minutes explaining it properly would be great :)
I hope some marketing attention will be payed to good old Europe as well since UK and specially German RTS market is huge! All sounds good though and as i said in previous post - deliver the stunner and rest of the puzzle will come together naturally - like domino effect... ;)