One question about overtime weapons - does the damage is in any way affected by duration ? i.e. counted as 'duration'*'damage' (excluding modifiers) or counted as a single shot lasting 'duration' time.
msoltyspl
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Well, I started a little bigger table. Initial png: [img]http://dstuff.l2wh.com/images/soase.png[/img]
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Well, bombers have it at 'true' as well. I converted and compared bomber/fighter entity files to the ones in game (1.02) - they are identical. Still, with 10% hit ratio, not far away from 'false' :)
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Also, while digging into those files, I've found intersting entity - CanFireAtFighter. The only ships having it set to 'true' are: fighters, bombers and flak frigates. Every other ship seems to have it set to false. Is it what I think it is ?
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Small question - regarding chance to hit - as it's only listed against bombers / fighters - is it 100% against everything else ? Ahh, nvm - found in reference files :)
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