[quote]Has anyone stopped to consider that maybe the top tier techs are very powerful by design?Maybe they're intended to be game-ending, to avoid boring stalemated games that go on forever.I remember these exact debates coming up with the top level research in Rise of Nations, and Brian Reynolds' answer was just that... at some point the game has to end. If it's gone on long enough that someone has teched up that high, it's time to end this game and start a new one!Insurgency is pretty nasty to
tacspamftw
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well.. 1st post guys and gals (hi :CONGRAT:), been trolling for a while and having fun with this new game. prob bought a couple weeks ago and its been good times, so gg's if i have played with you. i joined this game from dow, and my vote is this tech is free sluggas all over again. i'm not trying to say at a 'theory craft' level or high play skill level this ability is broke, but at the low skill player level, RA (teched to mid/late game) is an 'i win' button. thats why peo
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