Acolyte173

Acolyte173

Joined Member # 3147058
1 Posts 52 Replies 85 Reputation
Reply to Halo MOD? in Sins Modding

Yeah, but this was just my personal take on this mod idea. I dont think that every ships needs to be implemented just a few select ones. Like the largest covenant ship is the supper carrier but I dont feel that needs to be implemented as the Assult Carrier would be fitting as the largest capital for them.

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Reply to Halo MOD? in Sins Modding

Okay so last night I stumbled onto this thread and it got me thinking on how to do a Halo mod that does justice to the series and I thought up a few ways to do it. [b]Human Ships:[/b] Their ships are multipurpose warships that can do just about everything from bombard planets (marines landing or glassing) to almost all ships carrying a squadron of Longsword interceptors. Class-for class the Humans have a hard time keeping up with the Covenant in space-battles but will have a boost when

2,504 Replies 4,903,465 Views