Nightraid3r

Nightraid3r

Joined Member # 3152467
61 Posts 588 Replies 1,106 Reputation

[quote who="Draco-nyan" reply="5" id="3217219"]If you research Truce amongst rogues you'll be allied with both the pirates and the militias, so you won't be able to attack their planets The AI is strange, sometimes it's really dumb, but sometimes it can give you a hard time[/quote]

24 Replies 27,374 Views

Seriously, I can't tell you how frustrating it is to have the ability to move around my starbases, but it takes so long they are useless. I am proposing increasing starbase speed 100x. This would allow starbaes to be used correctly, as I currently feel Vasari Rebels is so weak nobody plays them. Also keep buffing the Eradica titan, but ignore the TEC Loyalist titan, that one is so OP its completely game over at level 1. Keep it rea

11 Replies 11,613 Views

[quote who="Ekko_Tek" reply="1" id="3201588"]Thanks for uploading these - I'm guessing you are Bhudasan as the common denominator throughout? A lot of these games seem remarkably similar to most that I've played as well. The random element of starting positions reigning supreme. The herding of cats in trying to work with random teammates. Has Sins ever had a period of regular teams? I guess there've been clans in the past - seems like it needs that to get past some of the ran

5 Replies 5,621 Views

[quote who="Mr_Book" reply="781" id="3201054"]Kenn belongs at the top tier, he is plain scary. Bloodlust may be a smurf, but he is also a top tier player.[/quote] Kenn is already on this list... see [DT]JohnJames

1,090 Replies 1,821,895 Views

[quote who="boshimi336" reply="13" id="3189838"] Quoting Nightraid3r, reply 12Please, all that would do is make the game more boring. At least this is exciting because each time you have to keep thinking of new strategies to deal with what the map generator gave you. As soon as custom maps become the normal, all that will happen is one or two viable strategies are found for each position, and if you don't do them you lose, and you know what your enemy will do before you even scout. S

25 Replies 81,654 Views

[quote who="aGAvA" reply="10" id="3189383"]I think random maps should be phased out anyway, more decent 5v5 maps made. I understand learning adaptability but also from a 5v5 standpoint you could get a team cohesion going is a balanced map. Having said that i understand militia and extractors are still a variable, but you're at least reducing the amount of variables. And learning how to play maps and forward planning imo make a game more competitive.[/quote]

25 Replies 81,654 Views

hes grumpy because StarClad doesn't listen to balance suggestions and can't seem to figure out how to properly balance Vasari Rebels or really anything else. also its george bush's fault

79 Replies 219,738 Views

that game was fun for like 50 minutes and then their team dragged it out. pretty despicable. also at about 1 hour 4 minutes in you can see how to take down a mid-level ragnaov titan with the right abilities with only lrms if you look at red.

3 Replies 6,000 Views

[quote who="Seleuceia" reply="759" id="3186198"] Quoting Nightraid3r, reply 758why put in the time to rank players on an imbalanced rebellion game? might as well wait for a new expansion to try to rank players, oh wait, that will be imbalanced too. Because Radioactive, a game that is all about clicking on the corvette button is a game I actually can go toe to toe with pro players...add in "balance" and real "strategy", and I'll have to run back to my SP modded games with m

1,090 Replies 1,821,895 Views

[quote who="Seleuceia" reply="752" id="3185829"]You know, I've beaten or gone toe to toe with some of those people up there...additionally, there are some pretty damn good players out there that aren't on the list...thing is pretty obsolete, to be honest, and I don't know if How plays that much... May be time for a new thread that's managed by someone more active...nothing against you How, I know you are busy...it's a monumental task and unfortunately a lot of t

1,090 Replies 1,821,895 Views