I would like to add that in other post I had out there from Demigod Q&A with lead designer Mike Marr that the article was correct and that the creep control is gone. IE the death of the general all we are going to get from this class now is one unique creep about the level of the healer and will not
lprometheus
First Thank you I am glad to finally see that the game devolvement if focusing on the RTS Side. <span style="font-famil
All I am saying is the article total supports the RPG side. The writer points out the click fest RTS is lame and the most fun of the Game is DG vs. DG. If the General is done right he or she will not be able to stand toe to toe with a beast. This is where micro and stagey must come into play. Because if it doesn’t the RPG people will be I don’t like this it is
First I did not misunderstand the article and I wonder outside of handful of People are all the beta testers RPG. You people total don’t get it we need the game to have stagey not Diablo meets Street fighter. And from the post this is all I see from the complaining of the flag lock that is now useless so if it is to stay at 30 sec. delete it no g
[quote]but has a cooldown timer of 10 minutes[/quote] Dude are you for real cool down of 10 minutes this game takes to long now. On average the game runs 30 min. We need to get the victory to 15 minutes and under. The goal to win in DG is to destory the Stronghold Not get to level 25. So while you are leveling and creep farming i am winning the game. 45 second cool sould be the max.
After reading this article and to ongoing debate in the forum I stop to laugh. <span style="font-size: 9pt; color:
[quote]Honestly, I don't see any need for Generals to have direct control over rank-and-file zerglings, anyway[/quote] Have any one of you ever played a RTS like AOE or SupCom?? If you don’t have the Micro what is the point?? This game started out by GPGnet as a groundbreaking RPG vs. the RTS. If you don’t have this micro in the game, what is the point ladder going to be 
From the two interviews we have read this week when it comes to the RTS side of the Game IE the Generals detail are mixed. First Demigod has stayed true the RPG side. Great Job here guy for real. However the question of the generals worries me. All of us RTS guys want demigod to hold true to the RTS side as well. But
I do just No one is ever on the net LOL
[quote]Someone quote the part that tells us that there will be generals? Oh wait there is NO part in that says that...really stupid assumption to make imo....[/quote] Can you not read or does someone need to put some pictures to get to your level. From what I've heard, only the Demigods are controllable. <span style="background-color: #
From this article I see that RTS idea is dead if I read the article right the rest of the Demigods will not be generals and the minions will not have any micro. Is this direction of STARDOCK or Gas Powered games? I don’t know about the rest of you but feel very upset right NOW!!!!!
I noticed at about the 20 min mark that the game slowed to a crawl also. I have a quad core,4gb system ram and a 8800gt Superclocked vista ultimate 64. I saw it get slower on both maps however the new map was slower as stated in the post "-10" the old map maybe a -5. I like to add one more thing did any notice that that it took longer to destory the creeps and get to the strong hold? Before the average game was like 20min now it is around 30. The core mechanics of
What time is the new update going to out ???
I cant wait this could be the best game ever!!! Love the Flags LMAO
For all you flag lock haters this is not broken. If I spend the cash up front to lock the flag then I gave up on items like boots, health and scrolls so I can control that flag for 5min how is this broke you took another path and could have stop me but you did not you were off leveling up so this is strategy. However I would like to see an unlock flag or key but not at the same cost if
Wow Thank you for the flags I ask for this early on. Here are some ideas for flags. <p class="MsoNormal" style="margin: 0
The headless Torch is an early Halloween gift LOL just keeping it real.
With the skills we have now the game extermly fun i can only wait and see how great this game will become. I hope we have 1000's of player online all the time this is going to be so cool.
Yes this is very stable on my system as well Phase I has went very well cant wait for the next step.
Has anyone had the bug where two rooks become one? I have it all the time my Rook will be battling with the enemy rook and the walk through each other and become one. Kind of funny however when this happens I can no longer select my rook.
All I am saying is typical D&D rules are that you can only wear and have one item active with the bonus. However they are Demigods so are the rules different here????
Wow this is the first time I have seen this how do you activate the blacksmith menu
It would be cool if the computer gave the Demigods cool name like the destory, Sup Com does this with the AI and this is beta 1 so I beat down the road you will see this.
As long as the company put a PDF with digtal download what is the big deal?? Most people dont read the manual anyway they got stright to single player and do the walk through. And if you want all the stats and artwork by the game guide. OMG
I have played many RPG's and I think this is a Bug in Demigod. First you can wear more than one boot and more than one armor all the gear lol. I would understand this if it was a ring. However you can not wear two pair of boots yet you get the bonus for both. Is this the design intent of the game because if it is it is new to me or is this a bug???