USAF-Prometheus

USAF-Prometheus

Joined Member # 3191175
1 Posts 78 Replies 85 Reputation

[quote]You spelled "enemy" wrong...[/quote] maybe he was refering to the sea creature, we hav just completely miss understood the topic by talking about jack

39 Replies 95,136 Views

as a species, we can blame whatever we like and make as many scapegoats as we have crappy excusses, but eventually we are going to have to face facts that we are not all that nice and are a little inclined towards evil regardless of what we do.

39 Replies 95,136 Views

one thing: once you have the technology for viable space combat of any kind then fighters shouldnt be too hard, and you can say all that jazz about how enertia works but hay, we as a race cant even bigin to fully understand how physics works, just because we cant do something doesnt mean it cant be done. now i just sit back and watch the replies and abuse fly.

262 Replies 633,973 Views

[quote].The life support would be detectable all the way from Pluto by today's technology. Not to mention it would occlude a star or another stellar body.[/quote] if they have space fighter technology, you think they might figure out some way of hiding energy signatures? just throwin that into the mix

262 Replies 633,973 Views

wasnt there a character in one of the GTA games that was bassically him, who you had to go kill or threaten or sommin to that effect?

39 Replies 95,136 Views

Danman, here are the planet ideas if you wanna put them in this mod or sins plus. onyx planet - dark glass, population live underground increasing planet health, lack of anything on the planet but onyx reduces culture spread and income neutron star - dramatically increased gravity well and reduced ship speed supernova - slightly bigger gravity well, slight damage to ships over time twin stars - two stars orbiting eachother closely, no statistical difference from regular star

4,959 Replies 12,519,070 Views

aha ha ha ha ha ha! 'kids these days' classic line, also for the reckord its just full-time employement you cant do before 16, part time is fine. one more thing i just turned 16 and i dont think im rambling and incoherent, i might overuse sub-clauses, but im not incoherent.

34 Replies 132,959 Views

If any modders out there are bored and want a project but cant think of one, im your guy. My idea was for a new and less corporial race to spice things up abit, possibly the being the Vasari were running from. basicaly what i thought was a race which were primarily made of fire, or combusting chemicals, and their technology and homeworld would reflect this; -their homeworld would always be volcanic planets (somehow) -they could colonize volcanic planets

0 Replies 1,743 Views

i had an idea for some new celestial bodies. onyx planet - dark glass, population live underground increasing planet health, lack of anything on the planet but onyx reduces culture spread and income neutron star - dramatically increased gravity well and reduced ship speed supernova - slightly bigger gravity well, slight damage to ships over time twin stars - two stars orbiting eachother closely, no statistical difference from regular stars, just for visual eff

77 Replies 153,980 Views

dolynick - im not really sure how well this would work not knowing much about the game's limitations but iv'e always thought Wraith repair cruisers should be sort of spidery, reparing ships from above. also any sabotage drones for its attack would look a bit like ancient drones only more organic and very spiny (and probably not glowing).

2,178 Replies 5,317,115 Views

well i only brought it up cos i noticed in the game there is no real size difference for capital ships, but then again my extent of modding is fairly haphazard and small scale. What i could help wiv is design stuff (i dont mean actuall designing on computers and such just ideas and rough sketches).

2,178 Replies 5,317,115 Views