c:\gs\gamma\03\CodeSource\Engine/DataStructures/FixedArray.h(117) I keep getting this message in dev.exe, does anyone know how to fix this?
MrAndrew420
well i just realized that you cant have more than two meshes for resource asteroids, this bums me out just a little bit. this means that I'll have to get rid of the neutral moon mesh If I were to add in smaller moons. about the reflection, its not the normal skybox reflection. whenever you colonize a planet the moon changes to your teams color. Its a minor problem, but it really bothers me because I cant figure it out.
I would but i am one of those cavemen still running on a 56k dial-up modem, I started the download for fun and it says it'll take 2 days and some change... :P
I am in serious need of help. I do not have a 3d modeling program and I was wondering if there was any way someone could whip up two spheres for me. one that is smaller than the Asteroid shield mesh and the one that is even smaller... This might be too much to ask but it would be greatly appreciated.
Do you by any chance have a smaller mesh? I don't have any modeling experience or a 3d modeling program so I cant make any different meshes. And regarding the size, I was trying to replicate the earth/luna proportions. I hope to add in more sizes to give it a more random feel. [color="#FF0000"][B][U]Problems I have encountered:[/U][/B][/color] 1. Planets reflect team color 2. I cannot make a smaller moon mesh 3. I cannot make the different type of moons circle certa
Added new pics with the new texture. Looks a whole lot better I think. Does anyone know how I can keep the moons from reflecting the teams color? [img]http://i316.photobucket.com/albums/mm329/MrAndrew420/ProjectMoon9.jpg[/img]
That sounds like a cool idea. I want to finish this mod up first to get the hang of things(I usually play with very few planets around 5 stars, Just to make it a more believable gaggle o' solar systems). Then I'll start on the galactic conversion.
Im still working on it regardless. I just did not realize that this had already been done. I cant crack open DANMAN's mesh files anyways, I cant convert them from binary.(none of my forge tools work for some reason)
Wow... I feel pretty stupid now :P
hmm... I cant get my particle forge or my dev.exe to work. Is there another way to change particle effects?
added pics. Can I get some feedback?
yeah, that asteroid shield mesh works great. I just need one that is smaller so I can mix it up a bit. What should I do about separating the metal asteroids from the crystal ones?
Thanks alot. You've been alot of help. I'll probably use the gas giant mesh to add in a new star "planet" so I can have multiple stars and still keep all the new planet types I've made. BTW... can anyone tell me what the render as volcanic function does on the planet .entity files?
Thanks. Do you know which file that is?
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