Khezef

Khezef

Joined Member # 3349623
31 Posts 167 Replies 640 Reputation

[quote who="GoaFan77" reply="5" id="3177422"] Quoting Khezef, reply 3The thing with Ogrovs is that you can get a ton of them and nuke all planet structures before the player realizes what happened. To make assault nanites useful, you would need like 10 of those capital ships. Plus they are on cooldown and use a ton of antimatter, so you can only have like 4 of them up at a time for each capital ship. 1. Assault nanites are free and use no fleet supply. 2. They only

11 Replies 14,695 Views

[quote who="GoaFan77" reply="2" id="3177416"]The assault nanites are super long range and can only attack structures. They're meant to be like the Orgrovs, and the Vasari seriously need them as they lack a conventional antistructure cruiser.[/quote] The thing with Ogrovs is that you can get a ton of them and nuke all planet structures before the player realizes what happened. To make assault nanites useful, you would need like 10 of those capital ships. Plus they ar

11 Replies 14,695 Views

I think the assault nanites are kind of useless. Their role is covered by combat nanites. The assault nanites should be replaced with flak nanites or some kind of utility nanites that slow down ships or reduce weapon recharge.

11 Replies 14,695 Views

Does anyone else think the new Vasari battle ship doesnt quite fit with the others? I know the TEC capship looks like a chocolate bar, but the Vasari looks like it comes from another race. Usually the Vasari capships look almost organic, with seamless armor plates and what looked like circuitry or window lights on the inside... like with the Kortul with the inside of its "wings" covered with those lights. The Rankulas has weird lines or something on the OUTSIDE of the ship, not follow

3 Replies 6,999 Views

You phase jumped before some missiles hit you, and they followed you to another planet. I wondered if they would actually do damage when they arrived, and it seems they do.

3 Replies 7,452 Views

A giant shockwave has rippled phase space! A giant shockwave has rippled phase space! A giant shockwave has rippled phase space! A giant shockwave has rippled phase space! A giant shockwave has rippled phase space! A giant shockwave has rippled phase space!

12 Replies 10,737 Views

[quote who="axxo2" reply="6" id="3173686"]yep upgrade 2 artifact, then one pop while its still upgrading you strip it! but a hotfix went out so i dont know if this would work anymore[/quote] Nope, it doesnt

7 Replies 20,386 Views

As mobile VL it is hard to defend some random planets that are spread out, like artifact planets. I think the artifacts should transfer to random capital ships and can be lost if the capital ship is lost

7 Replies 20,386 Views

Rush it and feed it pirate bases and enemy fleets. It keeps xp when it dies, so it will keep gaining levels

6 Replies 5,871 Views

The planet cores should explode, damaging all ships within 10 phase jumps of those planets and destroying all phase lanes connecting those planets to all other planets up to 10 phase jumps away.

5 Replies 8,222 Views

If you have ALL the capital ships, they it is a bit faster but still annoying. As a mobile VL there is no way to get culture spread, which makes all other culture just an obstacle to devouring unoccupied planets. I think a mobile fleet would have culture as well, and a good example is the whole BSG thing. Sort of realistically speaking.

2 Replies 5,299 Views

How can I fight enemy culture as mobile VL without becoming stationary and building media hubs? I know I can sit in a gravity well and slowly repel culture, but that takes a long time. I think capital ships and titans should passively generate culture at maybe 50% the rate of a media hub.

2 Replies 5,299 Views

They said I would get an email before game launch, but nothing yet. The game is released, so how can I upgrade to physical if I already have digital?

2 Replies 11,651 Views

[quote who="Mecha-Lenin" reply="4" id="3170522"] Quoting Volt_Cruelerz, reply 3Trolling each other by doing absolutely nothing, thus boring the other. Doing nothing is exciting compared to just being Ryat.[/quote] I think what is more important is finding your long-lost comrade Mecha-Stalin

6 Replies 4,711 Views

Workhouse... intensive purposes... this is like the pile of misunderstood phrases.

7 Replies 11,520 Views