doberman211

doberman211

Joined Member # 3386239
12 Posts 214 Replies 379 Reputation

[quote]Search in the string files for IDS_PLANETTYPE_ or IDSGalaxyScenarioTypePlanet all planet types start with this prefix.[/quote] Thanks! Now i have names for my planets! The code is: glowColor 7f996633 But I might look at it being red instead. I found out the color code list here: http://biega.com/colors.html

236 Replies 785,480 Views

What mine? Thanks! And is there a program that opens the icons for the game? Im trying to make a mod of CB and SS to go with my Ultimate forge. I have the planets all in game but theyre all under a volcanic planet icon and it looks dumb. I'll use my icons but i need to find out how to edit it in the first place. And ya how do you add names into the string file? I looked in the file for hours and found nothing about pla

236 Replies 785,480 Views

[quote who="Carbon016" reply="6" id="2168375"]Dunno, check the pipelineeffects folder. [/quote] Its not in that folder.

495 Replies 1,059,027 Views

The black hole star is from Solar Sins 2.0. And it is active. you can use it just make sure if you make a map for CB mod only use the CB planets and same goes for Solar Sins. Im using it all the time now. P.S. there is a black hole planet in CB but the star is only for SS.

11 Replies 31,293 Views

The stars will not work in any mods yet. I'm currently working on one but they wont work in game. Apperently nacey was making a merge of Solar sins and CB. I just made the Ultimate forge first for some reason. As for the orange stars icons being yellow well i plan on fixing that when i get a program that can edit the gif icons. I have gimp and nero photosnap (not photoshop) but it wont save my editing for some reason. It might be out of date, im not sure. But now you dont need two galaxy forg

11 Replies 31,293 Views

Hello everyone, i have finished making my galaxy forge of celestial bodies and solar sins mods. This version includes: -All CB mod planets (thanks to TohKlidan)+ extra icons for solar system planets (from google). -I think all Solar Sins planets (thanks to DANMAN) exept for the planet stars because I think the Companion Star icons look beter. -2 new stars named Orange Star and Brown Dwarf Star (Companion stars to). <span style="font-size:

11 Replies 31,293 Views

Hello again, is there a way to turn off the star's moving texture thing for just one star? I made a brown dwarf star http://en.wikipedia.org/wiki/Brown_dwarf and want to make it a little more realistic.

495 Replies 1,059,027 Views

[quote who="Teal" reply="24" id="2165451"] NewBoerg's Resize Tool is Quite the Tool isn't it? I think we've all used it in several ways, and it works wonderfully!! -Teal [/quote] Ive never heard of a resizing tool. If you were saying theres an easy way to resize planets can you post a link? I'd like to check that out.

25 Replies 57,184 Views

[quote]if you open a mesh file (after you converted it to text) you will see in the material section some reference lines: DiffuseTextureFileName "C:\PlanetDesert01-cl.dds" SelfIlluminationTextureFileName "C:\PlanetDesert01-da.dds" if you just replace them with you new texture it will work fine. But don't mixup gasgiant and planet textures cause the mesh and thier texturing is different. If you use a planet mesh and resize it to gasgiant size you c

25 Replies 57,184 Views

[quote]The black hole from 7sins works only with sins 1.05. The abilities and buffs caused crashes until i completly reworked them. So have you also deleted the ability and buff enities or only the black hole entity ?[/quote] Yes. Ill figure it out. I had it working in v1.15 but no accretion disk and all that stuff. And I added an Orange star to the game to make it so there are all the real stars (In this case a <span

236 Replies 785,480 Views

I'm done making a galaxy forge with the CB and DS planets but im not to sure on how to upload stuff. And i thought of an idea on how to be able to use normal maps of planets in the game. Remember. I know there will be distortions at the polar regions but im not very good at UV mapping and its a real pain. https://forums.sinsofasolarempire.com/341311 <span style="color: #00ff

236 Replies 785,480 Views

[quote who="Mooster" reply="20" id="2159545"]What I would like to add: Vast empty space, spanning a few planets wide there your ships can duke it out, handy if you have useFighter Movments on [/quote] Check out celestia mod.. There is something like that in there. Although its the sise of an asteroid belt.

21 Replies 10,900 Views

magma planet (Colonizable) A planet completely covered in an ocean of magma . This is caused because the planet had never been able to form a solid crust. max. pop. 30 Max. health 4500 <span style="color: #0

21 Replies 10,900 Views

I just want the mesh. and im still not quite sure how to add a texture onto a model. i want to just paste it on or something. For the gas giant texturing, would it work if you identifie the planet as a gas giant so the game will make it possible for spherical maps to work but remake the entity file so its abillitys are the same as a terran planet for Earth. I know that cybdevil already made one but it looks like i

25 Replies 57,184 Views

Ok well my planet texturing is going verry slow. Well i just dont realy want to annymore. So i started making planet icons for the galaxy forge addon but i cant arr the borders. i'm using paint because i dont have a beter program.[e digicons]:([/e] I have them done but i just need to put on the borders.

236 Replies 785,480 Views

Hi. Im just wondering what the colour patterns are in the entity files. Ex: ffdafcff ffd956 What do these patterns say exactly? Im trying to change some colours for beam weapons and cloud layers.

1 Replies 2,379 Views