The Dark Secret update Includes : Added ships... TCA carrier & corvette frigates - Guavians carrier frigate - Peace Keepers antimodule & carrier frigates Siege Cap - Replicators light frigate - 2 wandering TCA ships that will give short bonuses when they pass thru your gravitywell one for culture and one trade - Super Capital for Tec Vasari Advent & Skeledon after Stolen Blue Prints research ( same ship for all 4 races just different textures ). Replaced some ship mode
rjhughes67
7DS fixes included : All things listed in Reply #153, removed 30+ bad entries on the entity manifest, fixed the texture for the Venator cap ship, Resized some models, switched some empire race files to start using empire models, and some other random things. Note: To be totally honest this mod needs to be completely redone, they messed up at the start when they added almost the entire game to the mod and in doing that made it to big, and now it jus
New 7DS update : Download Contains a lot of fixes. The Dark Secret has a big update coming soon
[quote who="Holybeast67" reply="160" id="3908550"] Any chance we'll see any more updates on the 7DS or potentially porting over the dark secret mod to sins 2? [/quote] Yes I will be looking into 7DS a bit, and yeah hopefully on the other.
Karrok, on the 7ds problems, I will try and take a look as soon as i can. Thanks for the list
Holybeast67, to get a Titan, you need a total of 40 researches including the Titan research. This goes for all players not just skeledon. I did this to make the AI players build bigger fleets and it works to a certain point. I myself played a game just last weekend and was attacked by a vasari fleet consisting of a titan- 10 capitals- and about 40 frigates. </
What ever you play "Sins of a Solar Empire Rebellion" on should work just fine. Just download extract and load into the SOASE Rebellion Mod Folder and activate.
Yeah I hope it is something good......?
New Release....... The Dark Secret v1.3R-RG For Rebellion V1.98 Lots of assets added and the mod is now 1.6gigs . New ships, planets, Minor Factions, AI races. Lot's of new hidden things to find. All Skeledon assets have been re-textured to become uniform. I have used assets from old dead mods to help. The mod is very big now so be patient it takes a bit to load. A note on titans: Titans are only availa
New Release (7/4/22) The Dark Secret mod v11.5R-RG -----------> Go Here Added defenses to home worlds, more Skeledon balancing, Adjusted necro raids, new planets, some new planet variations, new militia, Re-aligned planet research, Skeledon ruin planet ability now calls ship to show up and take part of planet population +, Added all AHA2 ships that can be purchased from Minor Factions, some new music and fixed voi
New version of "7 Deadly Sins" mod for Rebellion v1.96 is now available at Ricks Galaxy Note: Do not pick the Orion race as an AI player as the game will crash. This version will not randomly pick them as an AI player. The version contains at least 20 fixes for errors (Thanks Karrok) and some 2d art work fixes. Please notify me of any new errors found and I will try to fix asap. Thanks and Enjoy!!
Thanks for all this, I will get to fixing these errors and I checked the maps and they all needed to be updated so I fixed those. I will put up a download for the Galaxy and Galaxy Forge fixed folders if you want them now, otherwise I will wait and put a whole new download up after I fix everything I can.
[quote who="Karrok" reply="135" id="3823059"] minidump on creating a game in the Rise of Empires map [/quote] I will have to check the maps when I get a chance as they probably need to be updated. This is one thing I did not look at. Thanks
I have been given permission from " Danman " to release my version of his mod 7 Deadly Sins for Rebellion v1.96 ........ THIS IS NOT MY MOD but I did do some work on the earlier versions with the 7DS Team and have 100's of hours into this version adding 2D artwork, UI, coding and running down errors. Keep in mind that this is my version and contains different player pics, different UI and I added the DLC's coding and more
Updated mods to Rebellion v1.96 and ready for download at www.ricksgalaxy.com Alliance Hidden Agenda 2 Bailknights Graphical Mod Real Capital Ships Sins Plus (all versions and "UM" add on) The Dark Secret <span style="color
I am currently updating all mods that I carry to Rebellion v1.96, so please be patient.
you can try my (.bat) file converters included with my v1.94 reference files. Download
Was just looking and it is the maps. I will get a fix going. Thanks
The mod works with Rebellion v1.94 and all the DLC's.
These are the only combinations of the current Rebellion version "Distant Stars and Add On's" that will work: 1. DS-MapPack_v3.1R-RG DS_v0.25.1R+DLC-RG .................Checksum # 104608764 2. DS-AHA2_v3.1R-RG DS-MapPack_v3.1R-RG DS_v0.25.1R+DLC-RG .................Checksum # 164553089 3. DS-AHA2_v3.1R-RG DS_v0.25.1R+DLC-RG ...
If you are playing Sins Rebellion v1.94 ?? Then the mod probably won't work as I believe it is for v1.92 still.
One way to do it is to remove them from each and every player entity file. Example: This is the stock game look here....... frigateInfo Page:0 count 7 entityDefName "FrigateTechScout" entityDefName "FrigateTechLight"  
so are the Pirate Raids better now or to heavy?
you will need to set it up as a mod, place your mod in the SoaSE mod folder, and then load it up in game. ...... (If you have never played mods on SoaSE, post back and I will try to lay it out for you step by step.)
I have the refernce files conveted to text format for Rebellion v1.94 for download ------------> HERE