Grendels_Workshop

Grendels_Workshop

Joined Member # 3513180
4 Posts 28 Replies 4,080 Reputation

@ Reply #369 - kyogre12 I don't blame you for the choices made ;) Like I mentioned prior, the Beserk is fine as it's obviously a support ship to the capital fleet like the others, your placement and ship balancing it perfectly fine as it is... All I was concerned with was size... If you want to see what I mean, create a fleet with 2 Galactica class , and 2 Mercury class Battlestars, 10 of each frigate class (minus bombardment, scout, colony ships), 5-10 of each cruise

1,489 Replies 3,378,050 Views

One more thing to mention as I noticed upon replacing a turret from a Cylon raid, after I researched the turret upgrades giving them the rocket packs and longrange cannon, the model reverted back to the Sins basic... just a heads up, that either the model be upgradable as research allows or remove the options from research... or change the model parameters to re-use the bsg turret models from the mod... course I am just learning about all the headaches from modding from my own secret project.

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Great work so far! I know you guys are working your tails off testing, debugging, coding, and much more without pulling out whatever hair may be left on your scalps... but from my experience from playing 13th Tribe v0.5 to v0.8 I see some great works in progress. If you don't mind me mentioning a few things that could be tweeked (mentioned or not previously)? 1. The Berserk ship (Flak ship) is too large compared to all the Cruisers, if it wer

1,489 Replies 3,378,050 Views

Actually... it's only the star system with the Twelve Colonies of Man that are spaced out father than your usual map... Ultimately, if you choose to be Player 2 or Player 3 (Which should be Cylon, still working on defaults and templates) you will start in the Kobol and "Original Earth" star systems... so "New Earth" is completely uninhabited... and there's lots of room, plently of mining operations to spread your empire out... and then there are all those "Uncharted Star" systems which I woul

10 Replies 33,553 Views

You mean I get to uninstall the v0.5 and install the new v0.8 and start from scratch in the Twelve Colonies and fortify every inch down to the 4 Starbases guarding the phaselane to the Scorpian shipyards? All right! I don't care, I'm addicted to this game like it was crack...

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I'll go a step farther to emphasize your great role in creating this mod for all us BSG fan... folks, we have the direct download link in case others are having trouble late at night forgetting things like me, plus the link to their Mod forum posting... once again, thank you to the creators of Sins of the 13th Tribe

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Map Pack Created by: Grendel's Workshop - http://grendelsworkshop.freehostia.com For use with Entrenchment only for now... At the website in the link above, go to the Projects section and scroll down to the BSG Map Pack banner... click it. This BSG Map Pack was created for those BSG fans with their c

10 Replies 33,553 Views