dresda

dresda

Joined Member # 3532588
11 Posts 265 Replies 8,430 Reputation

definately do not buy upgrades many updgrades on weapons, especially online! start your battleball, i.e. illums, flak, aerias, mothership, halcyon, and rapture, adn just few guardians. play this startegy right, and you'll almost never loose more than a few ships each large encounter, if any.

10 Replies 4,464 Views

i would never call what he did lulz. lulz is funny to most people of the internet, i don't think anyone found this funny, he was just being stupid

17 Replies 35,567 Views

i generally play advent the most and this strategy works pretty well build cap factory first mothership 3 extractors 2 scouts 5 disciples 1 temple hostility colonize asteroid>temple of hostility on asteroid another temple of hostility on homeworld go illlums then work toward guardians meanwhile making money for the halcyon then go aerias radiance battleship now your set, you can form a w

6 Replies 8,380 Views

read the OP, this mod doesn't work with 1.17! only 1.05 vanilla (first version) 1.02 entenchment and soon to be 1.03 entrenchment

5 Replies 14,997 Views

for CenturionJixra who said that the progen is the worst of the 3 cap ships, that is plain and simple false more than likely the best, since

44 Replies 51,878 Views

the version you are running and what mods you are trying to run would be helpful instead of whining. most mods need a specific version of sins in order to run them correctly

6 Replies 3,068 Views

just wondering, if you are so big into scout rushing, would light frigate rushing be a good counter to that?

20 Replies 9,070 Views

in order for the mothership lv 6 ability to work, the cap ship that dies must be in the same grav well. say it was lv 4. when it dies, it takes that lv 4, and adds it to the level of another cap ship. so another cap ship you own gains 4 levels.

20 Replies 30,094 Views

well, it's a good dirty trick. when you see forces coming for you, scuttle your planet, then leave. it leaves the opponent quite confused. but before you leave make sure you have a PJI there. then, you come back and rush in and destroy the fleet. it works, sometimes, only tried it on mult-player once, and it was funny to watch

18 Replies 27,431 Views

1. bombers cannot defend themselves. use flak. fighters are good at taking down light frigs and heavy cruisers 2. yes you need more than one. for tec, it's a very good tactic. you generally need to make a long chain of them to gererate loads and loads of credits. advent do have the technology. it must be unlocked. 3. if i'm not mistaken, all cap ships do that because their mains weapons are on their sides. 4. the unit its

20 Replies 30,094 Views

how can you be mislead, i'm pretty sure you anyone knows the difference between right and wrong. banned for being retarded

41,551 Replies 6,392,671 Views

your just creepy then. anyways, you can't tell a person's gender by their posting style.

175 Replies 645,329 Views

Rule 16 of the internet is... There are NO girls on the internet. question answered problem solved http://www.urbandictionary.com/define.php?term=rules+of+the+internet

175 Replies 645,329 Views
Reply to All techs in Sins Modding

naw it's ok. it's just that you have so many more options in a turn based game because you can actually spend time to make choices, where as in an RTS time is of the essence. but nonetheless, agreed, it would be cool to have more research

19 Replies 59,220 Views