Belwolvie

Belwolvie

Joined Member # 3559737
0 Posts 25 Replies 5,139 Reputation

Had a game where Yithril started out in a bad position and was unable to setup more than 2 cities, so I went sailing past them in terms of power. When I was about 3x his score I declared war, then just to see what happened I immediately offered them the chance to surrender and they did. Shouldn't they put up a little bit of a fight before giving up. Now I know I could just not do that and knock him down a couple of times for funsies and cities before asking for h

12 Replies 8,295 Views

I sure hope so, I was just kind of messing round in this game, had a great start and poor Magnar kind of got blocked in so maybe he was bored and trying a bit of area decoration with Outposts. Magnar: "Minions you know what this area needs it needs some outposts, one there and what the hell put 2 over there, now let's see how it looks........ Yes, Yes I like it."

7 Replies 5,943 Views

[quote who="marionesi" reply="2" id="3232789"] It could help to know on what resource tile you built your city.[/quote] You can see the resource values on the City Details screen, but I did find myself wanting to see those values when I was on the City upgrade popup.

8 Replies 2,880 Views

Great idea. It would be so useful, especially on large maps, to be able to mark locations of fertile land, where you first encountered a new race, locations of big nasties, strategy notes for when you load up a save game, multi-player coop games, etc. Karma for you.

1 Replies 3,700 Views

Hi bagpus, The town needs to be near a beach, you can't build Harbours on raised coastline. Hope that helps.

9 Replies 5,509 Views

Sorry that sounded a bit harsh didn't it, it literally just came out. Just checked impulse and there it was. Patch notes are a little sparse but I guess that most of Dereks time is devoted to Fallen Enchantress: "+ Additional memory fixes and improvements"

5 Replies 2,751 Views

These ideas are great, the idea of different types of costs to gain champions is great. The idea of quests to either gain the champion, i.e. they need you to get something or kill someone/thing and quests coming from champions some time after they join you is great and could add a lot of character to the (erm) characters.

8 Replies 50,120 Views

I've already pre-ordered dungeon defenders (wish we new a release date on this) on impulse, would probably have bought Dragon age 2 on impulse if I could in the UK, will get a hard copy of the witcher 2 rather than digital download, unfortunately dungeons is cheaper on a rival download site at least for me in the uk so I will probably buy from them after checking reviews.

7 Replies 19,280 Views

There are some great fixes and improvements in this list (these to number just a few 1, 2, 24, 32, 37, 44), I'm really looking forward to getting my hands on this beauty. With change: " 41. Added a info button where spellbooks are displayed (such as on the custom sovereign screen) that will show all the spells that spellbook gives." Is this available in game, maybe from the sovereign's Inventory screen or somewhere else, not really a required change b

254 Replies 119,866 Views

Mine would have to be Ultima IV, V & VII boxes (for some reason I never bought or played VI) with manuals and the assorted trinkets, I have so many good memories of those games, makes me feel all warm inside when I open them up, I think I also still have some of the notepads I used to scribble down clues and such whilst playing.

42 Replies 89,439 Views

Murteas et all, I think what people are questioning is the fact that FE (Fallen Enchantress) is being introduced as a new game (possibly with the removal of some WoM play rules) not as an update with additional functionality/content on top of the base WoM (War of Magic), so therefore if you prefer the gameplay of 1.20 WoM you will not be able to play that with the additional content from FE. Then when the 2nd expansion comes out will that be a modification of WoM again or

201 Replies 705,889 Views

I'm still getting hp's on the info cards for units with the same name not updating when you highlight one then another in a stack, they both display the number of the first unit highlighted. I hope I described that sufficiently badly.

51 Replies 18,891 Views