Shade

Shade

Joined Member # 3561413
1 Posts 64 Replies 373 Reputation

[quote who="SquidLord" reply="14" id="2464160"]Unfortunately, the link to how to enable the Demon Assassin in single player is no longer accessible; either that or the entire thread vaporized from the sheer weight of people staring at it intensely. I'm betting the former.[/quote] Here's one of the topics http://forums.demigodthegame.com/369980

37 Replies 63,136 Views

Sorian, I hope you're checking out all the amazing mods the community is making! The modding potential of this community is unbelieveable. QoT does not need a stun; she's there to support. Any DG she's with will already have one. I really like DemiCom's slight open form changes. Please put those in morph! I just hope with all these changes she doesn't become the Queen of Demigod [e digicons]8C[/e]

101 Replies 27,857 Views

I had 2 UB AIs on my team with this mod. When walking to the flag at the beginning they both went to oppisite sides on cataract, but along the way they would go crazy at the same time. They kept stopping and walking back a little bit or something.

262 Replies 88,314 Views

Both sides of the arguement are good... but I think the main problem with Regulus is that he can't handle the HP stacking of other gods. He's never going to get into an AA fight with somebody like beast. All of his skills are set amounts. What if snipe did a set amount of damage + damage based on percent of maximum health? Like Snipe 4: 700-900 dmg + 8% of maximum health. And then the level 15 skill would change it to 15%. I'm not really sure how the distance scales with damage for each level

65 Replies 188,064 Views

[quote who="Izuz" reply="69" id="2457122"]After a long and interesting discussion, I think we have reached an agreement here. I can't wait to test out these new helms, and move on to the other items. I would suggest to start with HP first, because it is OP right now.[/quote] How is HP OP?

115 Replies 182,978 Views

[quote who="crashmatusow" reply="3" id="2455458"] I'm betting it'll finally be fixed in 1.4. If this was Valve, they would have released a patch to fix it the the day after 1.2. which would make him do 5000 damage if moving while attacking because they screwed up....or it would drop your sim speed 3 pts...[/quote] I didn't realize Sorian's mod did that. WTF Sorian?!?!?!??!?!?!?!? /sarcasm

5 Replies 4,879 Views

[quote who="Frogboy" reply="8" id="2454841"]Lol. Relatively speaking, this game is just so much nicer for new players than most games I see. Plus, I wish I could save some of the hilarious in game conversations. I.e. shade: No Easter cards for you. Your'e CUT OFF! [/quote] I'm still getting Memorial Day cards right?? [e digicons]:D[/e] Though I wish I hadn't lost my Christmas and Easter card privileges [e digicons]:|[/e] <p

69 Replies 168,615 Views

I asked Frogboy about it last night; I'm not sure he even knows that it wasn't fixed. He also said there wouldn't be a patch any time soon because it's Thanksgiving week. I'm betting it'll finally be fixed in 1.4. If this was Valve, they would have released a patch to fix it the the day after 1.2.

5 Replies 4,879 Views

There were 56 current games at one point yesterday... I also saw 16 games open at once. So many that a scrollbar had to appear, which is the first time I've ever seen it. Needless to say I was shocked about these things.

11 Replies 9,353 Views