Wintercross

Wintercross

Joined Member # 3867128
4 Posts 645 Replies 19,701 Reputation

[quote who="HLT" reply="4" id="3370546"] Can I change what color the beam is by changing this parameter? beamGlowColor ffffffff I'm assuming that's a color tag of some sort, but I haven't gone through the trouble to find out. I'm not a modder, so take all of this with a grain of salt. YMMV. The color tag looks like it could be a standard hexidecimal color value, except those have only six digits. Try #00FF00. If what results

6 Replies 4,112 Views

Yeah, you can have short duration beams with bursts. I'm doing that in my freelancer mod and it looks awesome. The beams flash rapidly at the target and it's pretty cool. I also hate weapons being called lasers when the effect looks more like a plasma or particle bolt. Lasers as beams ftw I say.

6 Replies 4,112 Views

[quote who="Lavo_2" reply="89" id="3368043"] I have good news for you, the StarBasesCanHyperspace research modifier is still valid, so your star bases as capital ships plan will work.[/quote] Yeah, as long as they fix the issue that prevents a starbase jumping to a grav well that already has one. It should allow it as long as the limit is not reached but somewhere along the line they blocked it regardless of the starbase limit in the planet entity... &nbsp

223 Replies 600,868 Views

[quote who="RiddleKing" reply="23" id="3366748"] Quoting Seleuceia, reply 22 Apparently you all have taken crazy pills...there was never such a thread to begin with..... Precisely.. Its just a crazy case of mass paranoia [/quote] Sit down, shut up and drink our koolaid? =P

27 Replies 78,840 Views

[quote who="Beastfeast" reply="9" id="3365733"] I've found a major bug. After researching star base mobilisation as the vasari rebels I was unable to move my star bases to other planet wells. I was given a false notification 'there is already a star base in that planet well' when there was nothing there. I tested this with multiple star bases to the same effect.[/quote] This is something that happened a few patches back or something in an attempt at ba

27 Replies 78,840 Views

[quote who="GoaFan77" reply="312" id="3362950"] Quoting Wintercross, reply 311which is a real shame because it would be perfect for deathstar type super weapons. Yup, could also be used for terraforming. Sadly our complaints to the devs have gotten no where.[/quote] just some form of conditional scripting would be great. so much could be achieved then.

579 Replies 1,632,764 Views

I've got a few more models partly done, but mostly work has slowed a little on this as I am working with the 7DS team again on the Rebellion version. Currently getting the Empire converted and also have some icons and stuff to make. also, the TCA may be getting a Liberty Dreadnaught added to their capital lineup... SotSS will continue, just doing my bit for 7DS as working with the team was the start of my sins nodding and also lead me to having the confidenc

223 Replies 600,868 Views

[quote who="harpo99999" reply="310" id="3362870"] StrippedToTheCore is a 'scuttle the planet' and from other threads and posts it can NOT be done as an ability. harpo [/quote] which is a real shame because it would be perfect for deathstar type super weapons.

579 Replies 1,632,764 Views