[quote who="WOEaintME" reply="1" id="3484303"] All those times you asked Quoting Sinkillr, reply 31 Can you even beat hard AI? You were really looking for tips and tricks on how to do it yourself. [/quote] No, this is just a thread for the new players like UnleashedElf, I'm tir
Sinkillr
[quote who="UnleashedElf" reply="73" id="3484333"]Anklyon is fine relative to the other Titans. It has its counters and is not unbeatable. [/quote] Who the hell are you again? Someone who doesn't even play MP?
[quote who="Wintercross" reply="106" id="348429]Oh wait... They did. Obviously they were successful enough that each one got a sequel just like War Craft 3.... oh wait... [/quote] I wonder what the best selling PC game of all time is? Just stop posting, you're embarrassing youself.
Seriously, the amount of ships a hard AI churns out is ridiculous. It's like they have unlimited income or something. I try to keep up with their flak spam but then I run out of money for my ankylon. Any tips or strategies on how to beat it?
Everyone thought that Steam fixed the problem, but it's back. These days when I log on to a lobby I don't recognize half the players yet they have 500+ games. Worse, their portraits and steam nicks look strangely familiar. The clever ones even change both, repeatedly cycling through them so no one recognizes them. Some even buy a new copy (LMAO). Please fix, unless you want more 15 minute rage quits.
[quote who="AdmiralRevan" reply="14996" id="3484237"] banned because someone confusing bandwidth with server space offends the part of me that took cisco classes for two years [/quote] Banned for not knowing I'm actually CCNA and CCNP certified.
I'll try to upload a replay showing how underpowered they are. Oh wait, I don't have any because no one uses them.
Seleuceia just descended into riddleking level stupidity.
Actually this game has a huge learning curve, the amount of time and effort needed to convert from a SP mindset and tactics to a MP one is huge. Obviously you wouldn't understand because you don't play MP.
Nerf all other titans. Starting with the ankylon, that shit is OP.
I'm talking about the trio of misfits: Cielo, Domina, and subverter. While they had their role in diplomacy and early rebellion, the usefulness of these ships have slowly diminished since that time. I have seriously not seen any of these ships used for at least 150 games. And no wonder, they're so goddamn expensive and have paper thin armor. Any titan above level 1 can kill them within seconds. And what a pity, since the abilities are actually pretty powerful and add much needed depth
Anything related to the game or its players. 1. People who say TEC Rebels are the "aggressive" faction and that TEC Loyalists are the "defensive" faction. They clearly have no idea what they're talking about and should be avoided at all costs. 2. People who say SOASE is primarily a "singleplayer" game. No, SOASE is fundamentally a MP game unless you install a mod. 3. People who leave one-liners completely unrelated to th
Im not falling for the trollbait, Ryat and Wintercross. And can we please go back to the constructive talk about the games balance? We were having a great discussion until you had the audacity to turn it into a troll thread.
Tangerine.
Yes, I'm sure thats why these games sold so much. Oh wait...
Volt, I meant warcraft 3. [quote who="Wintercross" reply="96" id="3484241"] Supreme Commander: Forged Alliance had 4 races.... that's the only one I can think of. :EDIT: wait! Dawn of War had four races; Space Marines, Chaos Marines, Eldar and Orcs. :2nd Edit: Come to think of it, Battle For Middle Earth had four races too... Gondor, Rohan, Isengard and Mordor.... [/quote] Yes, Im sure those were all balanced wi
Collect minidump files while playing singleplayer. Once you have about 100, email them to Stardock and you will receive a special code that allows access to the multiplayer servers. Hope that helps.
Number of successful rts games with four races- 1 Number of successful rts games with three races- too many to list You can't argue with math.
Mod the game file.
Wow just stop dude if any of your ideas were actually implemented the series would be dead in a week.
Thats because more ships inevitably means role overlap and certain ships becoming useless. It would be fine if sins was a strat game like civ buts its not. Its an rts. That means each unit has to be unique and not just a cookie cutter model of another with better stats.
Sins is an rts. Those that cant see that obviously aren't that knowledgable about the game.
Having too many ships is a sure fire way to ruin the game. Keep it nice and simple like sc2.
Its a good thing that modders aren't the devs, otherwise sins would have never launched...
Another thread trolled into oblivion by Seleuceia and Ryat... I hope you're proud of yourselves...