I wanted to know when you will have the next release for Entrenchment of your mod, and why I can't seem to be able to play as the Goa'uld with the current entrenhcment version mod.
Maxxedmk
Okay, I guess I'll have to wait for the next release of this mod to properly see Atlantis and such ships. Even thought Doly's Atlantis isn't quite what it should look like, It will have to do for now. One downside though is that only the Asurans will be able to use Atlantis, even though the Human side also had access to the original Atlantis. I'm assuming the next release will have the ships more balanced out? Because some ships die to quick and some too damn s
That is good to hear. I am patiently awaiting the next release of the mod to enjoy it more fully. Also, did you consider the Wraith hyperspace thingy I suggested? Another thing, could I take the textures from the Dolynick mod of Atlantis, and put it into your currently available mod to make it look more like it should, or will it not look right and stuff? If I could learn how to change the textures and whatnot I could be a help to you in the modding process.</p
I have another suggestions... In the show the Wraith didn't have the ability to hyperspace long distances, because of the ships hull... Could you possibly make a limit to the length of a phase jump lane it can go on or maybe a cooldown on jumps after they jump from planet to planet Just came to me.. EDIT: Another thing... Atlantis... Will it have a rounded bottom as it was when lifting off the ocean, and in the first episode when the city was lifting off for pe
[quote who="Myles" reply="1842" id="2685820"] Do you really think the devs don't know about Dolynick's mod? I'm mean, they'd have to be idiots not to have seen it since it's on the same forum. But either way, that mod and this mod are pretty much separate beasts.[/quote] Ah I see i guess they are... Also, another thing for the devs of this mod, remember how in the show, at the end of Season 5 last episode, where the ZPM-charged Hive ship heads at earth, Mc
I wanted to ask, my previous post about another Stargate related mod, did you guys want to use it, or do you already have content from it you need, or are you just going to make your mod completely different from this one, and this one will not be needed at all? Because I found it and figured it may help you guys out since it is related, and has a lot of things looking good... Tell me what you decided so I can know.
The thing is I don't really care for the maps, I wanted to get more of the story is what I was aiming for... I know how to use GalaxyForge so I can make my own maps, but the story behind it is important to me.
I wanted to know what the title says, because its fun and all to play the maps that are there and maybe create our own, but I still would like to know if there will be campaigns for every single race, as for ex. the TEC have 5 campaigns with 10 maps that can only be played one after the other to tell their story. Or for any race really... I don't know if you guys have something like the campaigns planned, so I'm just asking.
https://forums.sinsofasolarempire.com/314779/page/56 This is another mod also based on the show. Hope it helps somehow...
I am using Dekhranic's version of the converter for all that also wanted to know... Check out his post here: https://forums.sinsofasolarempire.com/322559/page/1/#replies Or the actual file here: http://distantstars.mmobase.com/other/DK_-_SoaSE_Mod_Tool_GUI_-_1.5.0.0.7z
The music that you guys implemented into the game, could I get all of them in MP3?
[quote who="sevendaydemon" reply="1807" id="2677823"] There is another way to do it; create a .txt file called 'Converter' and in that file insert the text: ConvertData_Entrenchment.exe entity INSERTNAMEOFENTITY.entity INSERTNAMEOFENTITY.entity txt Now where it says INSERTNAMEOFENTITY you simply add the exact name of the entity file you wish to convert, so for example it should look something like this: ConvertData_Entr
[quote who="myfist0" reply="1799" id="2676599"]Learn to ConvertData or harpo99999's GUI for converting files[/quote] The GUI converter doesn't work for me, it just freezes up and does nothing for me. I tried the cmd option, but it doesn't seem to be working for me..
[quote who="monk124us" reply="1794" id="2676469"] They dont do anything.. i went ahead and added the faster reaserch ability the advent have, and for zps i added the phase missel wep upg for the salvage ancient ships [/quote] That still doesn't answer my question for permission, and I can't add anything nor modify, since I don't have a BIN to TXT converter...
I also wanted to know, if I was to modify the current Tau'ri minimod for only my personal fun, could I have permission to do that... If so, I wanted to know if anyone has a BIN to TXT converter and vice versa.
I got a few questions about Atlantis... Will it shoot drones? Will it be able to allow ships such as the 304's to dock while repairing their shields or something like that? Will the shields continue to look so choppy, or will it become more rounded like in the show? Will it have ZPM ability as well, but more balanced for an actual city, since it could lift off planets, do shields, cloak, and other stuff it did in the show? And will it be able to have 3
[quote who="JTAYLORPCS" reply="1776" id="2675294"] Also the asurans will only have asuran ships, human only human ships, and wraith only wraith ships. Unless of course you find some of the many hidden items ingame. Hint hint. But Atlantis will be a cap for the asurans. The tauri will not have her. Sorry guys[/quote] Aww that sux... guess I'll have to play the Asurans..
They need textures for the City of Atlantis, or other things they are working on? If its Atlantis they need, I have something that could possibly help, but don't know if they already have it http://www.scifi-meshes.com/forums/downloads.php?do=file&id=10
I wanted to know since I am not able to read through the 71 pages of posts, do you have a possible date of completion when you will have the whole mod done. Though I recently installed this game, I have been searching for something like this since I watched Stargate Atlantis , then Stargate SG-1, then Stargate Universe. I really love the ship fights and how they travel and such. Another suggestion would be the City of Atlantis itself.... since it has the ability of Hype
I have a suggestion to make... You know how in Stargate Atlantis, when a Wraith Mothership blew up, it took down any adjacent ships enemy or not... Well it would be cool to see if only Major ships such as capital ships and Wraith Motherships in Sins of a Solar Empire would also do sorta the same thing. But it would damage ANY ships nearby, even maybe buildings. Also, make the explosion of the Prometheus / Daedalus class ships look like they did when the Ori blast hit e