I know they've said no way, but I'll say it anyway. Outposts, via pioneers or magic just don't feel right in this game. I honestly think there should be a hell of a lot less resources, and the few that do exist be much, MUCH more potent. Keeps or a type of defense structure resembling outputs that you can build on top of them to safeguard from roaming monsters or other kingdom/empires make much more sense to me. Would clear up more room for important stuff, like dungeons,
Madfable
From my understanding. If FE is successful they plan on adding MP. They have "footholder" coding there. There's just too much for them to do with the single at the moment for them to tackle both. I just hope MP comes out as a patch, and not an expansion. I dunno if people would wait that long.
Agreed. I would really love to see these in the core game. It would add more of a dash to the rpg side of that game. I loved King Arthur The wargame because this. Actually, I really want to see more quests period in the game. I'm lucky if I run across one or two it seems. And they are so very brief. A good chance to help the player immerse themself in the lore/world should never be passed up.
Yeah... I hope their not planning to release it soon. While it is hands down WAY better them WoM. It's still no where near completion stage in my mind. Please don't release it until it's ready. I actually really want this one to succeed and become a classic. =(
Ctrl + N usually makes me crash too.
[quote]This is something I have brought up too. But here's the thing: Do you WANT dwarves and lizards because you want to see different visuals? Or because you want races you relate to or because you want them to play differently? Don't say "all of the above" since that's a cop out. But what specifically are you looking for?[/quote] Frogboy. Personally, I want them to look visually different so I can feel more immersed in the game. It's Kingdoms vs Empires. Nothi
I voted "fair" I'm still piddling with the game, my direct comparison is for Age of wonders. Best game ever! I would love to see this game reach classic status. It has a very long way to go though. Note enough of everything really. Sounds are lacking, combat is lacking, visually it's pretty, (except for empires DARK purple landscape) but other there just being more "stuff" it's doesn't look at all that different from WOM. It plays a hell of lot better, but that's n
Agreed. More than a few have stated the same. Myself included. =)
Yeah, the animations always seemed to speedy for my tastes too.
I asked one of the devs and the answer I got was, "Soon". So *shrug* Anyone's guess is as good as mine. lol
I'm curious as to this as well. I never bought Elemental, but was going to. However, the reviews and videos convinced me not too. I've since got my hands on a used second hand copy and honestly. I'm glad I didn't buy it. It felt like a early pre-alpha beta to me. However I really liked the concept and what they were going for. So when I heard about FE I've been coming back to check in every month or so. I'd love to clock that pre-order button... but not knowing when be
So... how do I add shipstyles, or at least add ships to Galciv? I've downloaded multiable packs and cannot seem to get single one to work whether I follow the directions or not. So I'm at a loss. Specifically would love to get this one to work with Twilight: http://library.galciv2.com/index.aspx?m=845 Any advice would be wholeheately appreciated.
Ah I see. So DA for DL and DA storylines arc. And then Twilight for twilight and on. Correct?
Hello, new to Galciv. I've installed Galciv 2 ultimate. So I have the main game the 2 expansions. However, if I load Twilight and go to the campaign screen I only have the option for the twilight campaign. No Dread lord, or Dark Avatar... Am I doing something wrong? I searched around for an answer, but did not find anything.