[quote quoting="post"] It would be nice, if some formations were added into the game, i mean like those the ships in the fleet create, when preparing for jump. It would be so much easier to control, if for example heavy cruisers did not clump together like bunch of retards, but kept the formation, when attacking enemy capship, starbase, titan, whatever... Additionaly i would like command like "Guard" or "Protect" to be introduced, which can you use to command your ships to pr
Vash_AMR
If you want protect your siege ship, you must create a fleet, and the fleet captain must be a siege ship, now set Radius formation CLOSE, then the units will pursue the siege ship, and remain with it all time. Now if any enemy ship want attack you siege ships, the escorts will defend it If you set a kodiak or other ship as fleet captain, the siege ship will pursue the fleet captain and no bombardment the planet with escorts, and only will attack the planet when he
Tomorow... *crosses fingers* I WILL DEVOURING ALL!!! [e digicons]*_*[/e] [e digicons]:D[/e] ingenius!!!! [e digicons]:borg:[/e] this better not be another suicide mission [e digicons]:\[/e] [e digicons]:typo:[/e] [e digicons]:([/e]
Double post. Sorry
Why you need a new HUD?, the HUD is OK i like the NEW SKIN, i see other games UI and are very ugly!, Sins UI are simply and pretty, is no necessary make NEW UI, only simply modification (skin) A nearly-identical set of tech trees does not a new faction make this is a EXPANSION, you need new faction remaked?, wait to Sins 2, rebellion have more graphics than diplomacy more effect, with same perfo
is true, my friend tell me that. When eradica is in invulnerable state, when dies it dont give you experience
[quote who="nemojohan" reply="15" id="3151979"]I keep crashing over and over as well, but I've only had one minidump created, albeit at 0 byte for some reason. A few times there has been a runtime error window but mostly there is just a sound and the game crashed to desktop. For me, the beta is utterly unplayable. All drivers are up to date and my hardware is all of the latest generation. I can play Diplomacy on all the highest settings wihtout ever crashing. Hopeful
Same here, 15 minutes of play get minidump. I have all settings ultra hight.... i think the crash is for hardware limitation like in diplomacy :S, i will test with some options in medium, like my settings in diplomacy. My friend dont have all on very hight, and every image i see the resolution is low like 1024x728, i play on 1920x1080 :/. If that is the problem i will be very sad <img src="http://web.stardock.net/images/smiles/themes/digicons/error" alt="" /
The galaxy forge work fine, is a stupid bug. Listen. 1) Open galaxy forge 2) Save the galaxy 3) Close the galaxy forge 4) Open galaxy forge and charge the galaxy that was saved 5) Now you have no more problems to load any type of map, after load the first save galaxy, you can load any map without crashes in my case [e digicons]\o/[/e] . [e digicons]:digichet:[/e] i test it two times. One in my P
Is very nice the sound and effect of THE MAW (lvl 6 ability), really NICE, the ships come to the titan in a cone, and you titan says "I WILL DEVOURING ALL"[e digicons]\o/[/e] [e digicons]:dur:[/e] , so funny [e digicons]:grin:[/e]
Vasari titan´s is really fucking amazing hard to crush only with fleet. You most need a titan and capitals to counter it. Actualy i have the Kultorask lvl 10 with nano leech lvl 4, diveseer (¿¿??) lvl 2 (1300 damage with 60 damage per second when nano leech is activate). right? i put in a planet 300 corbets, 200 kodiak, 350 javelins, 230 krosov, 280 garda. VS ONLY THE Kultorask. So who win?, THE TITAN, your nano l
Vasari are unlocked now?????? [e digicons]:omg:[/e] [e digicons]o_O[/e] [e digicons]:drool:[/e]
Yes, is return of fallen (when one ship is destroyed it have 10% of chance to resurrect) but with the constructor when you select to construc the star base, the return of fallen resurrect it (This takes it as "it was destroyed", but simply disappeared). I constructed 5 and of these 3 are resurrect. Possible bug... FREE constructor? [e digicons]o_O[/e]
Yes is because this planet have an artifact :D, is a simple way to check if on this planet have a artifact :p. You CANT CAPTURE A PLANET WITH ARTIFACT AND HOME PLANET.
The vasari will be added on May, on few days. why? February - TEC, March fixed so much bugs April - Advent, and we have a fix patch, next fix patch will add the Vasari mayo - Vasari June - Release of the game. I hope [e digicons]8O[/e] [e digicons]*_*[/e] <
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Very nice job. agree
Vasari very powerful?.... you can be very powerful with any race, you must know the ability and weakness of all races
Advent titan are so powerful too, especially advent rebel titan. BUT IT NEED COMPANY OF CAPITALS AND SHIPS. I will not say anything more because you need to learn to play you way, tell you my tactic does not work, you must find your own strategy, so learn more about the game. Think on the ability of the Advent rebel titan, and the ability of the capital ships. Advent is the unique race, you can mix the ability of capitals, and do increible deal da
Sorry for my english. Yes i know the scouts reveal mines, so in my case no reveal the mines (it no disable ability of cloaking fields). Sorry but i am not new on this, i play on diplomacy a lot of time with cruel/vicious IA and is better than rebellion. Other tips. Any of you have a acceleration on the game when play on multiplayer?. I play with my friend and in a moment the game gets acceleration (so much speed like 8x in single player) and cant control the b
Yeah... that is right, i am playing with TEC and i notice that my scouts cant disable the mines, it use the ability but dont do nothing. I will test with Advent Scouts, and test if the TEC scout can disable the advent mines. This error happen when i try disable TEC mines with TEC scout. PD: Can set the IA NOT USE all capital slots in the begining of the match?, can set IA like diplomacy?, i like fight with a lot of units, but not with a lot of capital ship. R
The progenitor capital ship / coloniz capital, have in his lvl 6 the resurrection ability, I DONT KNOW HOW USE IT. I just active when my capital die? (lvl7 for example) selected the low lvl capital? (lvl2 for example), or, i most selected the low lvl capital when all my capitals still live??. I tried to use this ability but dont work for me. How i use this ability?.
The real annoying problem for me is the homing mines (advent) it is very dificult for disable, because the range of the scout is the same of the mines, so you most disable it with so much caution [e digicons]:cylon:[/e] . With TEC and Vasari mines, just put the scout near in old-position with some fleet and see how the mines disappears in the gravity well [e digicons]\o/[/e] . But i think is no necessary put a switch.
The new directory of rebellion is "My documents/My Games/Ironclad/sins of a solar empire rebellion....." The older versions in "appdata/local/ironclad/sins of aolar empire." if you have maps here, copy and paste on "My documents/My Games/Ironclad/sins of a solar empire rebellion....." to see this in the game. Bye
The galaxy forge work fine, is a stupid bug. Listen. 1) Open galaxy forge 2) Save the galaxy 3) Close the galaxy forge 4) Open galaxy forge and charge the galaxy that was saved 5) Now you have no more problems to load any type of map, after load the first save galaxy, you can load any map without crashes in my case [e digicons]\o/[/e] . [e digicons]:digichet:[/e] The galaxy forge have a some problem w