by challenge u mean the rushers that always come as soon as they have a cap ship?
6_Xero_9
Which packs do you have tho?
i win for about a minute :P
why would you want the starbases to be able to phase jump? as it is they're already OP with the right upgrades some can hit 20k hull and 9k shield with 14 squadrons and highly damaging weapons. because if u change one somehow, ud make it so theyd all be able to jump or else it would be wayyy to unbalanced to just get a fleet of orkulus starbases jumping to planets going OM NOM NOM *ZAP* NOM NOM *BOOM* NOM
IT the extra dimensional being as in the one from book of same name, the one that takes on a physical apperence of a clown by the name of Pennywise, the one that turns into your greatest fear when it wishes to consume you for energy, the one that affects lives as soon as he gets involved, the one thats normal form can destroy minds and leave victims comatose or dead, the one killed by silver?
[quote who="GoaFan77" reply="6" id="3009461"]Quoting 6_Xero_9, reply 5(200-1000 planets) By the game's labeling system that is a very large map. Further, I advise that the Devs add custom map sharing to Sins of a Solar Empire: Rebellion.[/quote] by my labeling thats semi large, my very large has 3000 planets and man its so fun when i get novalithed every few seconds :P sadly i cant run that map on my laptop so i need to stick to 20
How would u get bored of SC2? Especially when the next chapter is coming out in a few months :o But yea, if u wanna try multi id help u out wit it, never done it my self, i just do semi-large maps (200-1000 planets) against ai of varying levels (hard-vicious) usually as a FFA or 3v3v3 :P
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lol instead of no nose does this other1 have no head? :o
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wats the scourge? aside from a spell in final fantasy
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then they come after you at one point, also i have a bunch of militants on the ship to protect it.
ah but the one that takes longer has alot more shields, also im pretty sure only titan ships take that long. so i choose Levithan from eve to attack you! (1m shield with 250km range an avgs 10k dmg a sec) lol :P
I like EVE alot but the main problem i see with these mods is that to those that have played eve, they cant make the ships any way else, like how a Rokh in eve could fulfill the roles of a sniper, tank, or hybrid it could only have 1 set up in SOASE unless you can manage to make the ships be like starbases but even then there a limitations.
Looking at the game on that monitor, how come i get the feeling its Starcraft 2?
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ogrovs are heavier in costs tho also takes up more supply, so if sent on a suicide run id have wa weaker force to enter the area.
well im always TEC so yea... ive only needed to use em once and that was to save my fleet from total anihilation, they spammed the inhibitors -_-
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remember scouts are always useful, if only to kill the inhibitors :P
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