Here are three things that i noticed during game play that i'm not sure if they are bugs, or just normal game play. I haven't seen any of these things in trinity. 1. I had a fleet of capital ship and a titan phase jump to a sun, trying to get to a planet on the other side. Most of the ships went around the sun like i normally see, but three of the ships went under the sun, all at different angles too. This of course slowed down the d
spacepilot
I apologize about not being exactly sure what your looking for. I do have a "black screen" after starting the game (Rebellion, not Trinity) that lasts anywhere from 5-10 sec...is this what you are referring to?
I totally agree with everything that Bialislaw has stated ^^^. The idea of a star base destroyer is an excellent idea if implemented properly. Also, the idea of a capital ship, or an extra class of ship, that can take a lot of fire power but has really good fleet capabilities is an excellent idea. Very nice feedback, and i'm sure very helpful.
After creating a fleet around my titan, I designated the fleet #1, (ctrl #1) with my titan as the flagship. After managing my empire for a while I hit #1, and the ship that it took me to was in the same fleet, but it was not my flagship (titan). My titan did have the fleet symbol above it. I experimented a little with this and every time I hit #1 it would take me to a different ship in the fleet. Not sure it it would sometimes take my to the same type of ship but
I was destroying a AI capital ship factory that was in the process of creating a capital ship. When the factory exploded, the capital ship, that was still being built, did not explode, it sat there for about 6 sec before just disappearing. In other words, the capital ship did not blow-up with the factory.
Thanks, the screenshot helped. I found what I was looking for!
yes there is an overall progression in steam, (like 26% of all achievements are complete) but I was referring to is there a way to determine how far along the requirements I am for a individual achievement?
Is there a way to look at your progress for a particular achievement? As in, how much more metal do I have to buy to complete this achievement? If not, is that something that could be implemented in a later update?