phoenixst8r

phoenixst8r

Joined Member # 4624427
12 Posts 133 Replies 633 Reputation

[quote who="Brazilian_Joe" reply="8" id="3173104"]One human vs. a million household ants can still stomp them into oblivion. If the human uses one of its 'abilities', such as the yellow rain or some gasoline, the ants are dead in no time. Talk about OP. Strategy is just that, strategy. You can't complain that a gatling gun of a million rubber bands cannot penetrate a concrete wall. You have to either work your way around, or penetrate the concrete wall with a high perfo

57 Replies 77,320 Views

[quote who="Seleuceia" reply="2" id="3173096"]Pheonix has pointed out one of the biggest issues facing retreating caps...another is how phase jumping works... Ships have to be on the edge of a gravity well, but they also have to be close enough to the phase lane...what happens is that a cap will approach a phase line but its target position is the very edge of the 45 degree "cone" that you must be in to phase jump...ships do take time to decelerate, and what'll happen is that t

4 Replies 2,144 Views

I agree that the purpose of the Kultorask is to force your opponent to think strategically by not bringing in massed frigate army to face it, that being said however nano leech is way to op atm as even if you are using your cap ships it drains your am and you really can't kill that thing, and as tridus said if you are stuck in a fight with that thing and then they bring it orkulus it is very much over because even if you have sb and supporting structures the disintegrator arrays will take

57 Replies 77,320 Views

I have noticed that if you are fighting vs vasari and they have antorak maruader and use phase out hull it seems to mess up qued orders, I find that if you are trying to retreat and you turn of auto attack that should help matters, be careful when against vasari though like phase out hull they have nasty suprises on their caps esp the egg with its gravity bomb as I found out the hard way

4 Replies 2,144 Views

[quote who="Gordon96" reply="3" id="3173042"]Thanks guys! I didn't realize I can turn pirates off. Hehe. I think I will try that next time. Once again appreciate the replies.[/quote] That usually happens to new players myself included, but as the others have said turning off pirates for the first few games is ideal, so you can get a better aspect of which techs to get and form a gen strat with being overwhelmed by pirates

9 Replies 42,329 Views

I never have a problem with mines for two reasons, first I am always AL as they are my favorite faction and I just take control of them, so all enemy mines now belong to me aaaah so great =] secondly I find that since they updated the scout passive ability it is now MUCH easier as if you hold down alt you can see the range of which the scout has to detect the mines, and one of the easiest way to get rid of them is by strike craft =]. Fighters will own mines very quickly making for a gre

16 Replies 15,922 Views

Yes they have, I really enjoy this game, I truly love the dynamics, and the depth, going to start testing now that I am off today (had to work yesterday) going to see how subjugating assault trolls the enemy now teeheeh, and hopefully my biggest issue which was the run time errors have been squashed

6 Replies 9,153 Views

[quote who="Rovert10" reply="17" id="3172946"]In all sense Vasari don't really need enslaved labor. Sure it's a nice bonus to have but they do have the best extractor economy. Also when it comes to neutral extractors you can almost guarentee Vasari will have it first and keep it due to their scouts. The TEC matches and overruns by sheer credit income. Advent have no such eco bonus[/quote] ^^^^^^^^ This says it all =]

34 Replies 34,058 Views

Hey guys just wanted to say, that having been in this beta from the beginning, (and btw I only purchased trinity back in feb, played for over 100 hours and then after hearing about rebellion pre-ordered instantly,) that this game is well.....well...AWESOME!!!! I want you guys to not be taken back by alot of the negativity out there at the moment because I want you to know that we really do appreciate all the hard work that went into this game. I have never been involved in a beta before and I

6 Replies 9,153 Views

muahahahahha thank you devs hopefully this will help the coronata a bit ah the sweet satisfying delight when a cocky vasari player tries to swarm with overseers, enforcers, and titan, only to have his fleet taken away AHAHAHHAHAHAH sorry guys little carried away there can't wait to test this out tonight!!!

13 Replies 53,550 Views

[quote who="ToJKa" reply="36" id="3171880"]Coronata as the screenshot Titan? Should've been Eradica. Or atleast Ragnarov [/quote] Good sick of the ragnarov getting all the attention the coronata is indeed epic win =]

62 Replies 62,274 Views

I can not wait to launch the coronata titan against the universe in my first game for the final release mauahahahhahaha ALL SHALL JOIN THE UNITY IN TIME!! (yes devs you have created a monster) 0.0

48 Replies 104,036 Views

[quote who="Brazilian_Joe" reply="11" id="3171661"]Maybe they can't because the update is on steam hands, and if something prevents the update from going live one femtosecond after the countdown reaches 00:00:00, There will be a troll uprising on the forums.[/quote] lmfao agreed

62 Replies 62,274 Views

[quote who="RiddleKing" reply="27" id="3171548"]Unity mass is an offensive addon on a titan that depends on its fleet. If you use it as a one man army without applying all the available debuffs to the enemy then it feels very under-powered. TBH your probably doing more damage to your enemy once you debuff his.[/quote] True but I'm hoping that the fleet cap is removed and they change the effect range to the actual titan and not the target =]

36 Replies 36,570 Views

[quote who="RiddleKing" reply="51" id="3170558"]lol look at this guys picture..with a starbase on every planet! what a culture spammer-bravo hihi.. BTW-the titan is a she since Sareth went on a rampage during the beginning of beta 1 saying how it looked like a vagaina. [/quote] lol yeah I was playing around on sp I love AL and of course I would spam culture =]

56 Replies 43,605 Views

of course devs won't have to answer to us if they do not implement anything on release oh no something much worse is in store, here is looking at you Yarlen

56 Replies 43,605 Views

bumping once again I hope that when the game is released I will see some patch notes about Advent Loyalists optimism for the win!

56 Replies 43,605 Views

[quote who="Tohron" reply="5" id="3169276"]Seconded. We want to give feedback, but need something to give feedback on, and Beta 3 in its current state has been reviewed to death already[/quote] agree

15 Replies 9,555 Views

[quote who="Ryat" reply="2" id="3168405"]OH OH And make it so the Advent can only build those starfishy things. BURN THE WITCHES[/quote] How DARE ye lmao

3 Replies 3,826 Views