yep, hardcore technobable :) is it that odd?
Dark_Ansem
no, what I mean is stuff like Wookiepdia which states how long would a ship be, how many armaments etc I'd love developers to share this kind of "real-life" info with us. If anything, for the Titans!
would mipmaps help with SOSE's performance?
how many voices alternates can I give to units for the various instances (spanwed, phase jump, attack, move attack, select, move)?
ah, right, I keep forgetting that.
can I also have different tactic/logistic slot for each planet?
I have it. but it does not work at all.
what's bonii? can you explain the process more in-depth?
what about determining planet bonuses for individual planets in a map?
trying to select a determined asteroid count and planet bonuses for each planet in a custom map. since the galaxy forge does not allow it, I tried editing the galaxy file as a txt file. changing asteroidcount to anything higher than 0, howver, makes the map unloadable and the game crash.
thanks matey :D I love Revan (not as much as Darth Vader, but still a lot) so I noticed its absence immediately :)
oh, thanks then!
ah ok, so 4 for each type of capital cruiser and frigate! In theory I could have more, but I wouldn't want that. about string editing: did you release your stringer? I have no idea how to edit the file. also, this 512 limit is shared between the races? so, in an unmodded game the limit would be 512/3=170,6 with 4 races it would be 128 or it works differently?
sorry for trying to contribute to the community properly!
erm, harpo, can you re-explain that?
I cannot find it. if you mean the one under the CIS symbol (in the second row of RaceLogosSOGE.tga), that's not the same. the Symbol of Darth Revan's empire is different. the one in the file is more curved and it lacks the exterior circle :) oh, and props for the TOR symbol of the Galactic Republic :D
then you don't have it. contact steam. unless, of course, you keep steam offline and have not allowed it to update itself.
All of them, if possible! Also, the game engine support only 4 types of starfighter per faction, right?
ah, and here I thought I was being overly smart :P
it's "properties", not preferences, in steam. but there is a quicker method. Open rebellion, and after the loadscreen check if, in the bottom right corner, the small white writing also specifies "Forbidden Worlds" under the game verion.
can you add this http://images.wikia.com/starwars/images/f/f2/Revanchist_Sith.svg to the custom symbols?
where do I put possible ship names? how can I make galaxy maps which make some use of the z-axis? with planets situated on different levels, like the Sins of a Galactic Empire mod?
actually, I installed it. I have forbidden worlds but it does not appear to be doing anything.
I am making this little test. Download the explorer suite here http://www.ntcore.com/exsuite.php then open the Rebellion.exe (make a backup copy first) with CFF explorer. go to "Nt Headers" go to "File Header" select "Characteristics" line, click on "click here" and select "app can handle >2gb address space". Save and overwrite. I thin
AA/FXAA and AF mainly. which, if forced from the nvidia control panel, should be less stressful for the gpu and yield better results.