What do people think about incorporating the alignment feature from Galactic Civilizations 2?
For those who aren't familiar with it, each faction would have an alignment, which can be good, neutral, or evil (and points in between). Factions with similar alignments are more likely to be friendly towards you. At certain points in the game, such as when you colonize a planet, you will be prompted to make a decision. For example:
"This new planet has a vast network of underground caverns that we can live in, but unfortunately there is already a primitive race living there"
1. Leave the race alone, we can just live on the surface (no bonus)
2. Let's try to live side-by-side with them (+10 population cap)
3. Kill them all and populate the caverns (+20 population cap)
Obviously, choosing option 1 would move your civilization towards the good side, 2 wouldn't change it, and 3 would move towards evil.
There could also be various unique technologies, ships, or structures available to each alignment.