I would like to see a video showcaseing hilarious sounds modded into the game by replacing files...
Sorry; what does this have to do with the original post? I think BA is addressing the developers.
What is your priority right now for gameplay testing?
I
am not a developer (at least not for Ironclad

), but keep in mind that SINS is generally considered to be stable, in terms of technical issues, as of Beta 1, and especially Beta 2. I think it would be very concerning to them, but valuable at the same, if you could find evidence of any of these:
1. Outright crashes. These should just plain not occur; submit your core dump to them per FAQ instructions if you do crash!
2. Particularly laggy spots. Performance is an elusive beast; under what circumstances do you notice a dramatic loss of responsiveness or FPS?
3. Buggy/unintended functionality. You seem to have uncovered a few potential functional bugs in your previous post, so you're on the right track.
If you can't bring out these ugly issues and still want more to test, try the game on different settings. Experiment with non-locked teams, locked teams, custom galaxies, 5 players in a small galaxy, 2 players in a huge galaxy, etc. Try unconventional strategies like 100 Garda Frigates to make sure they're not ungodly powerful against everything. Play a huge game out to its end and make sure the game doesn't start dramatically performing slower once you've got a thousand or two-thousand fleet capacity. And of course, continue to weigh in on forum posts about suggestions and criticisms.
Hopefully a developer will respond to this thread and give some more authoritative advice.
Regards,
Allquixotic
P.S.-
When testing huge universes, be sure to watch your disk space - save games can take up a huge amount of it. However, they're extremely convenient to backup: just compress them using Zip or 7-Zip. You can suck hundreds of megabytes of savegames down to less than 100 with 7-Zip, and standard Zip would only be about 50% worse. In my case, I compressed 382MB of savegames down to just 19MB with 7-Zip. The reason they compress so well is they're very verbose text-based documents. I don't know why they chose such a format, but it seems reliable, at least.