So I looked to see if this had been addressed before, but I couldn't quite find it so my apologies if this is a repost.
Basically, is it possible to implement something where the AI might surrender when it's clear they're going down? When you have totally dominated two star systems, and are closing in on your AI opponents with a fleet that'll clearly crush them, it'd be nice to not have to go to the full lengths of tracking down those last colonized dead asteroids.
Great game so far, I can't remember when I was last drawn in so quickly.