Hi folks, just wanted you to know im very impressed with the latest ver. of Sins. However ive hit a bit of a snag. I cant seem to find a menu or such to tell my Trade ships to avoid certain systems. One of my problems really comes from me not expanding as fast as the AI does.
In Space Empires V, you can tag systems so your ships avoid them (Eg. black holes, bad nebulas or enemy areas) I cant seem to find any way to tell my automated trade ships to do that. Its allmost as if they are coded to take the quickest way first, instead of the safest (through your own territory instead of an opponents).
The only example i can offer is my current save game. My newest colony is 2 jumps away from my capitol. There are two paths for the ships to go through, One takes it through an enemy sector that i have yet to conquer (even with 5 darn capitol ships i cant overtake the system..seesh i suck!) and the other is a longer path but leads through my controlled planets.
If there isnt a system block feature maybe the programmers/devs could add one someday, or maybe even just change the path priorities of the trade ships (as if it were a simple thing.) It would be a lot easier on our trade routes if we could actually have some control over where the AI wants to send our valued ore and income.
Im just offering feedback, not trying to cause chaos.
Void