2) Fighters , should be given low priority for bandboxing. the problem is that it is very hard to band box your frigs whilst your fighters are wizzing around. Often what happens is a few fighters get caught in your bandbox and they start attacking the frigs targets rather then continue chasing bombers. Lets have it like Supcom where you can bandbox engineers , but if theres a combat unit in the box , the bandbox wont box the engineers , only the combat units. Same for the fighters.
Maybe they can do the Autocad thing: Bandbox from left to right and you get everything; bandbox from right to left and you only get combat units that are frigs and higher. Of course one of the controls options would be to reverse this or disable it entirely.
Further ships which get added per waypoint to a fleet should inherit the stance settings from the fleet, removing the need to change stances in fleets periodically.
I like it!
Fighters/bombers should be purely autonomous, and non selectable.
Ewwww!! No way!
My biggest micro-gripe is that Shift + # assigns the selected ships to that control groups. This makes it difficult (read slow) to select multiple groups or some random ships and a control group. I like to be able to type: "1 Shift + 2" to select both groups 1 and 2. In Sins those keystrokes would lead to group 1's ships being added to group 2 - which is not what I wanted at all.
I realize that many people will like the way it is now because it is quite handy for adding ships to established control groups (so disabling this feature should be optional, not the rule) but when you don't want to do this it forces you to hold Shift and CLICK on the control group to get the desired effect. Clicking is slow, particularly since you have to scroll to the top of the empire tree to get to the groups.
Maybe I'm just used to doing it the hard way in Homeworld: Select ships to add, hold Shift and press the number for the control group you want to add them to, hold Ctrl and press the number for the control group again to reassign the group to include the newly added ships. But at least with this system if I want groups 1, 3, and 9 all I have to do is press 1, hold Shift and press 3 and 9. Done. In Sins I would have to select group 1, hold shift, scroll to the top of the empire tree, click 3 (still holding shift), scroll BACK to the top of the empire tree (selecting groups or individual ships within a group often makes the empire tree snap down to the node that they are at), and click 9 (while still holding Shift).
If disabling this is already an option and I just missed it then feel free to bludgeon me with your blunt instrument of choice