As a custom map maker, I just wanted to chime in to add my support for patching the game to allow auto-downloads. The map files and the .tga files (the title-picture boxes you see in the game setup screen) are very small and should easily and quickly transfer between hosts and players for this game (unlike much larger and sometimes gargantuan first person shooter maps).
Yea totally agree. As a custom map maker myself , I find it difficult to convince people to download custom maps in Sins . There is alot of (CBA) "Cant be arsed" syndrome and I dont blame people for it. In other games like Homeworld 2 , you just have to join a game to get the map. In Supreme Commander you can download maps in lobby or as you join a game. In SW empire at war , its auto-downloadable upon joining a game.
Alt-tabbing out, restarting sins, finding the right map to download , finding the correct folder ,unzipping...all contributes to CBA.
Really hope this comes out with 1.1
I also dont see why you cant have save-games being transferable , so that if someone de-syncs you can dont have to email them the save-game.