MINES ARE NOW FULLY FONCTIONAL!!!!!!!!!!!!!!!!!!!!!!
http://files.filefront.com/Video+3avi/;12542573;/f
Well this is a nice topic..MINES! Entrenchements masterpiece..well I've been toying around files and wondered if we didn't already have all the tools to create such devices!
OK they will not be invisible..but in RL when are mines EVER INVISIBLE! To the contrary, their fat-ass pieces of metal cramped together in the hopes that a ship cant outmanouevre them..their not there to kill but more to dissuade and lose time going around (even though they do a pretty good job at killing
!
So the idea..well ideas as I have 2:
1) Create a new ship with a simple mesh in the form of a ball with spikes (which I already have) and call it a mine. Secondly create a minelayer ship with the ability to spawn that mine! (like Ive done with so many ships..just a matter of changing the frigate spawned!
Now the thing is to give your mines no lifetime (ie.last forever) and give them a modified version of timed explosives which you can only cast on friendlies! that way, you set the mine and activate the timed explosives ability (which is currently on your minelayer) to simulate the activation time of the mine.
+ about this method) Looks like a real mine, massive explosion for massive AoE (Area of Effect) damage.
- about this method) Mines only last as long as the times explosion delay.
2) is basically same as one except ability is ON MINE and with no delay period..so you manually detonate it when ships gets close gets close! For those of you sdaying..well the vessel will be smart enough to just counter the mine...think again!!! ADD PHASECLOAK ability to your mine..and vessels will just wonder past!! and thats when you cast Timed explosion! BAMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MEGA DAMAGE! Only way to counter is to use a minesweeper (coming soon) with a "disable ability" ability that does AoE spread (which their is one..so thatll work)
which would disable the mines and allow the enemy fleet to blow them up harmlessly!
+) Perfect damage, you detonate at your time and mines last forever if untouched
-) You have to get away from whatever you were doing to remotely activate the mines when an ewnemy approaches
that leads to my question..is their no way to add a triggertype that says when enemy gets in range??? If so..well give that to your timed explosives ability and VOILA!!! MINES ARE IN!!!!!
So what does everyone think???????
TEASER PICTURES!!!!
1) MINE UP AND PERSONAL
2)
MAGINOT LINE SINS STYLE
3)
MINES AWAY!

Justin S.