Quoting EMH, reply 2
Is ir possible i can add it to a starbase module or add it to a ship
Yes, though you may have to change the ability slightly if it starts acting a little wierd, I'm not sure off the top of my head though. Note the Vasari already have a starbase module that creates a phase gate, but sadly it is only temporary.
I know it's a couple of months late...but it's actually REALLY easy to "re-mod" the Phase Scouts mod to work with at the very least the patch of the game that comes with the Trinity purchase (which is 1.2 somethin another I believe.
Basically you go to the same folder you'd do the mods at...after getting Phase Scouts from the mods area of the website (don't have the link on hand atm)...
What I did was make a new folder named "PhaseGate" and copied the "GameInfo" folder into it from the installation folder...so that I had the latest entity etc files.
Then I went into the PhaseScout folder, first copied the string folder into the PhaseGate folder, and then went into the GameInfo folder...changed the view to Details, and sorted by "Modified"...and took all the late April and beyond files and copied them into the "PhaseGate" folder's GameInfo folder, replacing any files it has to replace.
When I went to enable it after firing up the game after this, it enabled successfully and when I started a game I was able to move about with ease after I had researched it (1st tier, mind you
), activated it (it has a blank icon btw, just as a fyi...but make sure you turn on the auto-enable thing on the ability before you send the scouts out.
After that I just set them on explore and now they're pretty much activating new "phase gates" for me to go straight to. It still takes a bit of travel time, but at least they don't have to phase out, run through a planet's well, phase back into the lane, etc.
Again...I know it's two months late, but I just thought I'd share that...for anyone else who might be able to use that to make other things work in the future. 
EDIT: Just as a side note, I'm sure it'd work for some other mods...but the really complex ones like 7 Deadly Sins or whatever it's called...it may not work cause of all the changes done to it, lol.