ranger, my textbin gui was designed to do ENTIRE folders AND subfolders in a run. it was NOT designed to convert a single file and CAN NOT convert a single file OR convert the files in the program files tree to protect the game files so that you can continue to play sins/entrenchment/diplomacy.
the simplest way to create a mod without copying the ENTIRE sins game folder AND subfolders out of the program files path is to download the reference files for the expansion you want the mod for ie diplomacy, entrenchment or sins. if you are using either diplomacy OR entrenchment then the planet******.entity files that are used are in the entrenchment set.
you would have to make a mod folder in your ironclad games\sins \mods-EXPANSION v#.### folder (where EXPANSION is "" for vanilla sins,"Entrenchment" for entrenchment,"Diplomacy" and the #.### is the currently installed sins/expansion version number), eg more starebases
inside your new mod folder you will NEED a gameinfo folder, and the entity files ned to be placed in it.
THEN you edit the planet*******.entity files to make the changes you want.
after all of this you then start you game, them go to options them mods then click on your new more starbases mod, click on enable, then click on apply, NOW start a new game with the mod
hope this helps
harpo