Is thier any good advanced tips to build up thier culture
Advent culture isn't really any better than TEC or Vasari culture, it just becomes available with fewer labs. Once maxed out, their +6% mitigation bonus from culture is very nice, but the amount of investment in the harmony tech tree necessary to make this a reality is impractical if what you're looking for is a military edge.
ive been experimenting with culture recently and havent been able to get a good grasp on it
When you build a culture generator (Temple of Communion for Advent), culture will spread outwards from this planet to all connected planets. The presence of any culture (even your allies) or enemy capital ships will repel it. If a planet comes under your cultural sway, its loyalty will swing. If the planet's owner is your ally, the loyalty goes up, if the planet owner is your enemy, it goes down. If culture remains on an enemy planet for long enough, it will turn neutral (though this can take quite a while). Planets under the effect of friendly culture will give a military bonus if you have the right techs researched. For Advent, it will increase your maximum shield mitigation, for TEC your antimatter regeneration, and for Vasari it's your damage that gets boosted. Allies gain the benefit of your culture.
advent seem like they excell at using strikecraft as a backbone in thier fleet but i could be wrong
The Halcyon gives Advent a powerful carrier on which to base their early-game fleet. Capital ships are highly resistant to attacks, move faster than cruiser carriers, and do not have antimatter limitations. With "Adept Drone Anima" to boost your squad count, this gives you a reliable early-game carrier.
Late-game, the boosting power of concentration aura from the Rapture gives Advent excellent damage output on their strike craft. Not quite as good as maxed-out phase missile upgrades (by far the best weapons in the game) make Vasari bombers, but pretty awesome none-the-less. You generally want to go heavy on bombers, since they will dish out a lot more firepower against frigates than fighters will, and better resist flaks.
but thats pretty much it am i missing some sort of good fleet formation.
Iconus Guardian + Progenitor Mothership; shield projection will spread out the damage your units deal, and shield regeneration will negate most of it. This will take a lot of the brunt out of attackers. Use the Halcyon with TK push and guardians with repulsion to deflect incoming attackers and give you time to wear them out.