Entity Manifest
Added
entityName "RESEARCHSUBJECT_PIRATE_ARMOR2.entity"
entityName "RESEARCHSUBJECT_PIRATE_WEAPONS2.entity"
entityName "RESEARCHSUBJECT_PIRATE_HPMAX2.entity"
entityName "RESEARCHSUBJECT_PIRATE_HYPERSPACE_CHARGEUPTIMEDECREASE.entity"
entityName "RESEARCHSUBJECT_PIRATE_ARMOR3.entity"
entityName "RESEARCHSUBJECT_PIRATE_WEAPONS2.entity"
entityName "RESEARCHSUBJECT_PIRATE_HPMAX3.entity"
entityName "RESEARCHSUBJECT_PIRATE_ARMOR4.entity"
entityName "RESEARCHSUBJECT_PIRATE_WEAPONS4.entity"
entityName "RESEARCHSUBJECT_PIRATE_HPMAX4.entity"
entityName "RESEARCHSUBJECT_PIRATE_FINAL_UPGRADE.entity"
entityName "RESEARCHSUBJECT_PIRATE_WEAPONRANGE.entity"
entityName "RESEARCHSUBJECT_PIRATE_ABILITYACCESS_EMBARGO.entity"
entityName "BuffAbilityGuidanceSelf.entity"
Removed
entityName "AbilityPirateFlakBurst.entity"
entityName "AbilityPirateIncendiarySlug.entity"
entityName "AbilitySprintPirate.entity"
entityName "BuffPirateIncendiarySlugTarget.entity"
entityName "RESEARCHSUBJECT_PIRATE_WEAPONSCOOLDOWNS1.entity"
entityName "RESEARCHSUBJECT_PIRATE_REGEN1.entity"
entityName "RESEARCHSUBJECT_PIRATE_ABILITYACCESS_SPRINT.entity"
entityName "RESEARCHSUBJECT_PIRATE_ABILITYACCESS_INCENDIARY_SLUG.entity"
GameInfo
GameInfo files that have been changed
AbilityAbilityGuidance.entity |
BuffAbilityGuidance.entity |
AbilityDebrisVacuum.entity |
BuffAbilityGuidanceSelf.entity new |
AbilityDetectMinesPhase.entity |
BuffBonusModuleDamageTarget.entity |
AbilityDetectMinesPsi.entity |
BuffBoostMorale.entity |
AbilityDetectMinesTech.entity |
BuffCannonShellPhaseSpawn.entity |
AbilityEMPBlast.entity |
BuffCannonShellTech.entity |
AbilityFlakBurst.entity |
BuffCannonShellTechPopulationLoss.entity |
AbilityGaussBlast.entity |
BuffDefeatShields.entity |
AbilityMeteorStrikeShips.entity |
BuffEnergyAbsorb.entity |
AbilityPhaseMissileSwarm.entity |
BuffFarSight.entity |
AbilityPirateEmbargo.entity new |
BuffGaussBlast.entity |
AbilitySabotageEngines.entity |
BuffIncendiaryShellsTarget.entity |
AbilityShipCripple.entity |
BuffLastStandSelf.entity |
AbilitySpawnSquad.entity |
BuffMagnetize.entity |
AbilitySpeedBoost.entity |
BuffMissileBarrageFiring.entity |
AbilitySpeedBuildModule.entity |
BuffPhaseGateStarBaseSelf.entity |
AbilityStealAntiMatter.entity |
BuffPlanetConstructionBoost.entity |
AbilityTaunt.entity |
BuffSpeedBuildModuleSelf.entity |
|
BuffSpeedBuildModuleTarget.entity |
|
BuffStopRegenTarget.entity |
|
BuffTaunt.entity |
|
BuffTauntSelf.entity |
|
BuffTeleportDisableCaster.entity |
FrigatePirateAntiFighter.entity |
FrigatePirateHeavy.entity |
FrigatePirateMedium.entity |
FrigatePirateScout.entity |
FrigatePirateSiege.entity |
PLANETMODULE_PIRATEORBITALGAUSSDEFENSE.entity |
PlanetPirateBase.entity |
PlayerPhase.entity |
PlayerPirate.entity |
PlayerPsi.entity |
PlayerTech.entity |
RESEARCHSUBJECT_PIRATE_ABILITYACCESS_EMBARGO.entity new |
RESEARCHSUBJECT_PIRATE_ARMOR1.entity changed |
RESEARCHSUBJECT_PIRATE_ARMOR2.entity new |
RESEARCHSUBJECT_PIRATE_ARMOR3.entity new |
RESEARCHSUBJECT_PIRATE_ARMOR4.entity new |
RESEARCHSUBJECT_PIRATE_FINAL_UPGRADE.entity new |
RESEARCHSUBJECT_PIRATE_HPMAX1.entity changed |
RESEARCHSUBJECT_PIRATE_HPMAX2.entity new |
RESEARCHSUBJECT_PIRATE_HPMAX3.entity new |
RESEARCHSUBJECT_PIRATE_HPMAX4.entity new |
RESEARCHSUBJECT_PIRATE_HYPERSPACE_CHARGEUPTIMEDECREASE.entity new |
RESEARCHSUBJECT_PIRATE_WEAPONRANGE.entity new |
RESEARCHSUBJECT_PIRATE_WEAPONS1.entity changed |
RESEARCHSUBJECT_PIRATE_WEAPONS2.entity new |
RESEARCHSUBJECT_PIRATE_WEAPONS3.entity new |
RESEARCHSUBJECT_PIRATE_WEAPONS4.entity new |
RESEARCHSUBJECT_PIRATERAIDDECREASE.entity changed |
RESEARCHSUBJECT_PLANETBOMBING_RANGE.entity changed |
GalaxyScenarioDef.galaxyScenarioDef |
GameEventData.gameeventdata |
Gameplay.constants |
SoundEffects.sounddata
Added 4 missing SoundEffects entries and updated the count.
effect
name "UI_COMMON_CANNONBUILT"
fileName "Common_CannonBuilt.ogg"
type "Effect"
is3D FALSE
priority 255
threshold 0.000000
minAttenuationDist 0.000000
maxNumPlayingSimultaneously 1
isLooping FALSE
isResident FALSE
minRespawnTime 0.1
fadeInTime 0.0
fadeOutTime 0.0
alternateGroup ""
effect
name "GENERIC_WEAPONFIRE"
fileName "Weapon_GenericFire.ogg"
type "Effect"
is3D TRUE
priority 5
threshold 30000.000000
minAttenuationDist 1500.000000
maxNumPlayingSimultaneously 6
isLooping FALSE
isResident TRUE
minRespawnTime 0.1
fadeInTime 0.0
fadeOutTime 0.0
alternateGroup ""
effect
name "EFFECT_PhaseCloak"
fileName "Effect_PhaseOutHull.ogg"
type "Effect"
is3D TRUE
priority 5
threshold 40000.000000
minAttenuationDist 2000.000000
maxNumPlayingSimultaneously 3
isLooping FALSE
isResident FALSE
minRespawnTime 0.1
fadeInTime 0.0
fadeOutTime 0.0
alternateGroup ""
effect
name "WEAPON_PHASECAPITALWAVEMEDIUM_MUZZLE_ALT1"
fileName "Weapon_PhaseCapitalWaveMedium_Muzzle_Alt1.ogg"
type "Effect"
is3D TRUE
priority 5
threshold 23000.000000
minAttenuationDist 800.000000
maxNumPlayingSimultaneously 5
isLooping FALSE
isResident TRUE
minRespawnTime 0.1
fadeInTime 0.0
fadeOutTime 0.0
alternateGroup ""
Mesh
Fixed Bad Mesh Points found by Major Stress and myfist0
CapitalShip_PhaseScout.mesh |
Frigate_TechColony.mesh |
CapitalShip_PsiPlanetPsionic.mesh |
Frigate_TechHeavy.mesh |
CapitalShip_TechBattleship.mesh |
Frigate_TechLight.mesh |
CapitalShip_TechCarrier |
PlanetModule_PhaseOrbitalCombatLaboratory.mesh |
CapitalShip_TechColony.mesh |
PlanetModule_PhaseOrbitalNonCombatLaboratory.mesh |
CapitalShip_TechSiege.mesh |
PlanetModule_PhaseOrbitalPhaseGate.mesh |
Frigate_PirateLight.mesh |
PlanetModule_PsiOrbitalAntiMatterRecharger.mesh |
Frigate_PirateSiege.mesh |
PlanetModule_PsiOrbitalCannon.mesh |
Frigate_PsiColony.mesh |
PlanetModule_TechOrbitalHangarDefense.mesh |
Frigate_PsiSiege.mesh |
PlanetModule_TechOrbitalHangarDefenseAntiAirGuns.mesh |
Frigate_PsiUtility0.mesh |
|
Fixed Bad Texture Links found by Major Stress and myfist0
DebrisPhaseCapitalShipBattleship.mesh |
Planet_Terran_2.mesh |
DebrisPhaseCapitalShipCarrier.mesh |
Planet_Terran_3.mesh |
DebrisPhaseCapitalShipColony.mesh |
Planet_Volcanic_0.mesh |
EffectMesh_GreenBlock.MESH |
Planet_Volcanic_1.mesh |
EffectMesh_PushHand.MESH |
Planet_Volcanic_2.mesh |
EffectMesh_RadiationBomb-Buff.MESH |
Planet_Volcanic_3.mesh |
EffectMesh_TargetingUplink.MESH |
RuinedPlanetAfterNuke.MESH |
EffectMesh_WeaponJammer.MESH |
SkyboxBackdrop2.MESH |
EffectMesh_WeaponJammer-Activation.MESH |
SkyboxBackdrop3.MESH |
Frigate_TechUtility1.mesh |
SkyboxBackdrop4.MESH |
Planet_Artifact.mesh |
SkyboxBackdrop5.MESH |
Planet_Desert_0.mesh |
SkyboxBackdrop6.MESH |
Planet_Desert_1.mesh |
SpaceObject_DirtDebri.MESH |
Planet_Desert_2.mesh |
Star_Blue.mesh |
Planet_Desert_3.mesh |
Star_Green.mesh |
Planet_Ice_0.mesh |
Star_Red.mesh |
Planet_Ice_1.mesh |
Star_Yellow.mesh |
Planet_Terran_0.mesh |
Weapon_TechSupportMissile.MESH |
Planet_Terran_1.mesh |
|
Particle
Removed all the extra address sections from texture links. Found by Major Stress
AtmosphereEnter.particle |
Phase_FrigateBuildEffect.particle |
CapitalShip_LevelUp.particle |
Phase_ShipyardBuildEffect.particle |
deployer.particle |
PhaseGate.particle |
GaussGetupgrade.particle |
ping.particle |
GaussLoseupgrade.particle |
PlanetMagneticCloud.particle |
HangarGetupgrade.particle |
PlanetPlasmaStorm.particle |
HangarLoseupgrade.particle |
Psi_ShipyardBuildEffect.particle |
HyperspaceChargeUp.particle |
rallypoint.particle |
HyperspaceChargeUpRed.particle |
Tech_ShipyardBuildEffect.particle |
HyperspaceChargeUpSolarSystem.particle |
Tech_ShipyardBuildEffect1.particle |
HyperspaceTravel.particle |
|
HyperspaceTravelRed.particle |
|
HyperspaceTravelSolarSystem.particle |
|
PipelineEffect
The White Dots Issue
GS_Asteroid.fx |
Old Line
float cosang = max(dot(reflect(-light, normal), view), 0.00001f);
New Line
float cosang = clamp(dot(reflect(-light, normal), view), 0.00001f, 0.95f);
|
GS_Planet.fx |
GS_Ship.fx |
GS_ShipBuilding.fx |
GS_ShipPhasedOut.fx |
String
Added Strings, Updated Count +3
StringInfo
ID "IDS_GAMEMESSAGE_QUESTENDED"
Value "Your mission from %s has ended because %s has been defeated"
StringInfo
ID "IDS_GAMEMESSAGE_PLAYERPIRATEQUESTCOMPLETED"
Value "Yarr mission successful matey!"
StringInfo
ID "IDS_RELATIONSHIPINFOCARD_TRADEBONUSLABEL"
Value "Trade Bonus:"
Changed these Strings to...
StringInfo
ID "IDS_RESEARCHSUBJECT_ABILITYACCESS_SPEEDBUILDMODULE_DESCRIPTION"
Value "Grants Assembly Drones the Communal Labor allowing them to collaboratively build structures at a faster rate."
StringInfo
ID "IDS_ABILITY_ABILITYGUIDANCE_DESCRIPTION"
Value "Boosts the mental focus of nearby crews, allowing them to reduce ability cooldowns by operating more efficiently."
StringInfo
ID "IDS_ABILITY_SPEEDBUILDMODULE_DESC"
Value "Allows assisted construction of orbital structures, accelerating their completion."
Window
HUDIcon-Planet.brushes
Added Brush
brush
name "HUDICON_PLANETBONUS_WEAPONSTESTGROUNDS"
content "Simple"
fileName "PlanetBonuses"
pixelBox [ 27 , 75 , 22 , 22 ]
LoadScreen.brushes
Removed Brush
brush
name "LoadScreenPictureEntrenchmentBeta"
content "Simple"
fileName "Loadingbackdrop_entrenchment_beta"
pixelBox [ 0 , 0 , 1027 , 768 ]
LoadScreen.window
Added Tip ID and Count
tipCount 36
tip "IDSLoadScreenTip35"