Flag True = Flagship True or False. i.e do you have a starting flagship
Pyramid = number of artifacts. You can edit this in the .galaxy file if you want more then 20
The planet with yellow thing is Planet Bonus Count.
Just to list the catogeries...
Type 1
yellow is desert , bluishwhite is artic , red is volcanic , bluegreen is terran
Type 2
the 4 asteroid one is planet asteroid , the single asteroid = dead asteroid , the ring = asteroid belt , the Questionmark asteroid = Random - planet ast,dead ast or ast belt
Type 3
G = Gas Giant , Pink / purple = Magcloud /electric storm , green = pirates
Type 4
The Grey Circle with Weights = WeightedRandomPlanet - so any randomplanet but weighted
The Green Circle with Flag + weight = Weighted Colonisable Random Planet
The Grey Circle on its own = Completely Random , no weighting
The Purple with Blue questionmark = Neutral Random planet such as a nebula or gas giant
Type 5
The Circle with 4 Colours = Fire, Ice ,terran or desert ; randomised
Circle with 3 colours = Fire Terran or desert ; randomised
And lastly, I made a map, it had a pirate planet connected to the sun, but the pirates never attacked, and ideas why?
possibly a bug. Check the galaxy file and compare it with an official galaxy file to see if theres any difference and manually change stuff in text.
How do you set homeworlds! It says M and click but that doesn't do anything
M-clk = Middle mouse button click.cycle through ( 0 - 9 ). 0 = player 1 ,1 = player 2 etc..Also dont delete a planet which is a HW. It messes things up.
and just lastly a horrid bug ,if you have two phaselanes that cross paths and their delete buttons overlap.. if you need to delete them , you will delete two phaselanes and this unfortunately messes things up so you have start again...
and just last mention. "A" button deletes Sun.