New ship effects in Altarian Prophecy

There are four new ship classes in Altarian Prophecy, which are specialty ships, two for good and two for evil.

Paladin (dreadnaught class) - heals friendly ships
Vampire (cloaking tech) - steals hp from enemies
Sovereign (avatar class) - sector defense bonus
Wraith (ranger class) - sector enemy defense minus

What are the bonuses, and do they stack? If I build a group of support ships, how much to they effect the situation?
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Paladin (dreadnaught class) - heals friendly ships
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I'm not sure how much the Paladin actually heals (+1%?), but the effects should stack.

Vampire (cloaking tech) - steals hp from enemies
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Nasty attack ship. When it attacks a ship, it takes HPs from defending vessel, and heals itself by that many hit points. No stacking possible here.

Sovereign (avatar class) - sector defense bonus
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+1 defense to all your ships within the sector; the effects stack. ie. 2 Sovereigns = +2 defense bonus; 1 Sovereign and 1 starbase with +1 sector defense bonus would give +2 overall to all of your ships in the sector.

Wraith (ranger class) - sector enemy defense minus
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-1 defense to all enemy vessels in the same sector; effects stack.