an example of a typical mid-game Vasari fleet that i've used to good effect1 Level 6 Evacuator cap ship (the first cap ship I built)
-2 squadrons of fighters
-rank 1 colonize
-rank 1 gravity warhead
-rank 3 nano-disassembler
-Drain Planet super ability1
Level 4-5 Devastator cap ship (the second cap ship I built)
- 1 squadron of fighters
- rank 3 power surge
- rank 2 disruptive strikes
24x Assailant LRM frigates
6x Sentinel Flak frigates
4x Transporter Carrier cruisers
-4 squadrons of bombers
2x Overseer Support cruiser
as you can see, this fleet is mostly LRM frigates which form the majority of the firepower of the fleet.
That is almost exactly my Vasari Mid-game fleet as well. Its right about at this point that I am unstoppable vs. the AI, and get RA anyways, and then, even though my empire is just 1 or 2 planets larger then the AI's at this point, its just a mop up operation from here. Very good fleet core!
I call a fleet of: 1 capship + 50 frigates "Spamming". The above fleet is the perfect example of a 'balanced fleet'. Doesn't mean 'equal # of units' or 'diverse as possible'. Balanced / Combined Arms means that all ships have a role to play in delivering the main firepower to the targets, as this fleet does. It means that you have the most flexibility and fewest vulnerabilities.