Ok... so me and my brother were playing a multiplayer map Quickstrike via LAN on two different computers running version 1.03. We both were playing against each other but for fun at the start we allied ship vision, cease fire, and planet vision built a quick army of 12 light frigates and 1 capitol ship each then decided to raid the local pirate base... It was cool watching my army and his kick some pirate butt when we noticed something strange...
He said, "aw man they got your capital ship"...
and My response was "huh? its right there and we won..."
After closer observation both of us were fighting the same battle but with two different outcomes on each computer...
On my computer we had lost all of our light frigates but both capitol ships survived to save the day, whereas on his computer my capital ship was destroyed while his was still fighting off three more pirate cruisers....
Oddly enough when he finished his last enemies and moved his capital ship his respective ship on my computer moved as well. But... when I moved my respective ship via my computer his showed nothing as it claimed that my capital ship was already destroyed????
How is it possible that two people can be playing the same game but have 2 different outcomes? and even after the fact still somehow be networked together to some degree?
To test some more to see if the computers were still linked I built more frigates and they showed up on his computer and vice versa... just somehow the one battle had two different outcomes.?
to make matters worse anything either of us destroyed at this point would no longer register with the other computer just our own. so for funs sake we broke the alliance and finished the game with each of us being declared the victor in the end...
Somebody please shine some light on what just happened?